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The update 5.5patch came and the game is becoming more interesting. The weather, improved ballistic and sinking ship visual effect is really good. Somehow the balance problem between US and IJN cv still not fixed , the winrate of UScv got hammered in the last few patches(in most servers) and AA consumable wont change the trend. The core problem of US cv is the flight control. US got six planes in one squardon while IJN got four and so IJN simply get more squardons. WG thought its the feature of different CV line and the fact is that such feature ruin the balance.IJN cv have better flight control and choose the rule of engagement.With more squardons IJN cv benfit alot from the Airsurpercy captain skill. IJN cv player can use cross drop tropedo to hunt DD effectively ,their divebombers can do recon job well without affecting the attack ability too much,the fighters can be sacrificed to protect the attack planes when it is needed and can use BZ to interrupt US attack waves. One experienced IJN cv player can always take the initiative even if the opposite US cv player is also experienced. The best soultion is to divide US fighter squardon and torp bomber suqrdon into two, which means each US fighter squard and torp squard will have 3 planes instead of 6 while no change to the divebomber. The prieum ship Saipan shows small squard can be funny and workable. WG can give an option to let players to decide whether to divide the squardon so in this way fresh players can still handle the carrier ship while experienced players can show their skills of micro control. If such change is made, the flight control of low tier US cv need rework to ensure the balance(such as langely).OR such change can only be applied to medium and high tier US cv such as Ranger,LEX,ESSEX and Midway. There are many ways to do balance work between IJN and US cv but I think giving US cv more squardons is the best soultion and will be accepted by most CV players (maybe not those players who only play IJN cv).Players pay same time to research one techline(US cv players may pay more), the way that US cv suitable for fresh players and IJN cv suitable for high level players cant be accepted. Sorry for my poor eng.
Gezeiten_Heimatwelt posted a topic in General DiscussionsSo far from what I've seen and experience with Aircraft Carrier, the balance between 2 nations is still a bit messed up. I have some suggestions for changes to Carrier Flight Control (or aircraft loadout in other word) to balance 2 nations out. Might not it solve all the problems with Carriers, but atleast it should make things a bit more fair for both nations. And yes I'm referring to Carrier vs Carrier mainly. As for aircraft setup, I use Fighter/Torpedo Bomber/Dive Bomber format. Example: 1/2/1 setup means 1 Squad of Fighter, 2 Squads of Torpedo Bombers, 1 Squad of Dive Bomber. That was a long wall of text, hopefully someone actually reads through all of them Feel free to discuss, but let's keep the topic around Aircraft setups, and less about other mechanics (no point-blank drop OP stuffs please). EDIT: Some of my suggestions are still not balanced, I might correct them later. EDIT 2: Change log (in case anyone read my pre-edit version): - Changed Zuiho's and Ryujo's loadout suggestion. Now they can field at most 2 squads of Torpedo Bombers. Reason: 3 Squads of Torpedo Bomber is too devastating, especially lower tiers where most ships have mediocre AA. 3 Squads of Torpedo Bombers are available for Hiryu and up only. LAST EDIT: (hopefully) This whole post was meant to suggest solutions to the Bomber spamming problem with Carriers recently, which started when IJN CV appeared. Overall, my suggestions promote more Fighters and less Torpedo Bombers.