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Nathan_Massingham

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About Nathan_Massingham

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  1. Nathan_Massingham

    Submarines damage while submerged

    Hear me out. I think subs should not be able to get shot while submerged because they are already weak as and they already have huge disadvantages. Also realistically a shell would more likely bounce off the surface of the water hence why I think that it would be better if submarines can’t take damage from main guns while submerged. They also have hardly any health. Make it fair for the submarines. Even if you make it so that they can dive deeper so they can avoid the damage from the main guns that would be great. 
  2. Nathan_Massingham

    Submarines damage while submerged

    Hear me out. I think subs should not be able to get shot while submerged because they are already weak as and they already have huge disadvantages. Also realistically a shell would more likely bounce off the surface of the water hence why I think that it would be better if submarines can’t take damage from main guns while submerged. They also have hardly any health. Make it fair for the submarines
  3. Nathan_Massingham

    Submarines

    Ok so hear me out. First of all the amount of time submarines can stay submerged is way to short. And when you do surface to re charge you can’t even take a hit as the max health is way too low. I suggest that you either extend the time subs can stay submerged or buff the health a bit so that they have a chance case it’s almost impossible otherwise. I thought that for something that costed a lot both research and credit wise to be a bit better than a floating tin can. Perhaps as a counter make depth charges a bit more stronger to even it out.The air thing is towards US subs
  4. Nathan_Massingham

    Port hud option

    Hey could you lot make a key bind that isn’t holding the right click to remove bud in port. A button ie f1 that toggles it cause having to hold a button on the mouse then pressing ctrl+prtsc is almost impossible which in turn makes it extremely hard to take screenshots.
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