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Earl_of_Arland

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About Earl_of_Arland

  • Rank
    Commander
  • Birthday 03/04/2001
  • Insignia
    [MALD]

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    Male
  • Location
    Researching with Hipper and Cleve
  • Drag Interests
    Something called Battlecruiser

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  1. Earl_of_Arland

    📰 ST 0.10.4, New Ships (Dutch, US, and Soviet)

    Remember that the De Ruyter i talked about is the later, 1950s De Ruyter. Her sister, DZP, is the premium T8. So i'm not that far off.
  2. Earl_of_Arland

    ST 0.10.4, New Jersey

    Perhaps, considering the latest addition were Coal and Steel categories, it would be too crowded there How much? i speculate around 3-3.5 million FxP would be enough for the average player considering the performance
  3. Earl_of_Arland

    Update 0.10.2 - FPS

    WoWs updates usually screw up the graphic settings, check it out first
  4. Earl_of_Arland

    What is the definition of a Whale?

    https://en.wiktionary.org/wiki/whale#English Noun whale (plural whales) Any one of numerous large marine mammals comprising an informal group within infraorder Cetacea that usually excludes dolphins and porpoises. (by extension) Any species of Cetacea (figuratively) Something, or someone, that is very large (figuratively) Something, or someone, that is excellent (gambling) In a casino, a person who routinely bets at the maximum limit allowable (finance, informal) An investor who deals with very large amounts of money (video games, by extension) A video game player who spends large amounts of money on optional content, e.g. @Max_Battle
  5. Earl_of_Arland

    ST 0.10.4, New Jersey

    Let's just say i want to have few laughs over the weekend, gone a bit too far on "realism" despite the obvious hints and some people actually believed it. Until today, there's people still asking about it on FB and Discord.
  6. Earl_of_Arland

    ST 0.10.4, New Jersey

    Fancy for you to say that, let me refute some of your points 1. She is reportedly reached 35.2 knots during sea trials for her Vietnam reactivation, thus earning distinction as the fastest battleship ever put to sea (and gave rise to 37 knot Iowa myth). Based on that, it is plausible to offer such mark as her primary gimmick and distinction to Iowa and Missouri. It is more deserved for this ship to receive that than Bourgogne, which is unable to achieve such speed under irl conditions if she was ever built. 2. Well if you don't realize it by now, the stats i posted are a combination of Iowa, Missouri, and Georgia. The concealment value were modified from the latter (https://wowsft.com/ship?index=PASB729&modules=1111&upgrades=000000&commander=PCW001&consumables=1111&pos=0), which is as follows; 16.41 km standard, 17.97 km after firing main guns in smoke, and 18.41 km when on fire. Of course, as like all devlog stats, these were prior to upgrades. 3. So what? Kremlin has larger guns, more practical armor, and other stuff. Does that makes her "unrealistic"? Perhaps, but for gameplay sake this is very reasonable. Moreover, as she had very high speed and speed boost option, i thought NJ's traverse would need to be fast for such playstyle (yes, i put more thought into this than you imagine or capable of thinking) 4. It's actually Missouri's AA, with two additional Bofors mounting and four Oerlikons to be exact, so not really "impressive". In fact, it has less AA DPS than Iowa in some places. 5. Perhaps, but 2.1 sigma on *USN* Dispersion is not really worth mentioning (North Carolina is the closest, as she had 2.0 sigma). Yes it's Yamato's sigma, i know. Yes, she can slot the dispersion mod, i know. "Superior" main gun accuracy compared to her peers for sure, but at the cost of less guns. You know Slava exists (arguably she has very bad dispersion for up close but that's different debate)? 6. It does matter. You know the Frenchie had MBRB and boost (remember, this NJ can switch radar for boost), yet still rather squishy? even they had turtleback which she noticeably lacked, moreover rather high citadel. A massive superstructure also doesn't make her that tanky.
  7. Earl_of_Arland

    ST 0.10.4, New Jersey

    Mark my words, New Jersey will arrive, someday
  8. Earl_of_Arland

    ST 0.10.4, New Jersey

    the fact that only few people recognize this as fake is...troublesome
  9. Earl_of_Arland

    ST 0.10.4, New Jersey

    Temper, temper...
  10. Earl_of_Arland

    ST 0.10.4, New Jersey

    I mean you got boost/radar and MBRB for that, along with more consistent gun Seems like a fair trade, and i assume you can spec Artillery Plotting Room
  11. Earl_of_Arland

    ST 0.10.4, New Jersey

    It has access to MBRB, which from my guess would be a 14s reload when active. And i guess more sigma (?), and with speed boost it goes 36 knots
  12. Earl_of_Arland

    ST 0.10.4, New Jersey

    ST 0.10.4, New Jersey Please note that all information in the development blog is preliminary. Announced adjustments and features may change multiple times during testing. The final information will be published on our game's website. In Update 0.10.4, American Tier X battleship New Jersey have been added to the game for testing. One of the famed Iowa-class, New Jersey is the fastest battleship ever put to sea, reportedly able to make 35 knots during trial. During the Korean War, she received a lengthy refit that enhanced her armaments and system. In this game, she received 9 fast-loading and accurate 406 mm guns in 3 turrets and an unusual consumable option for the class - a "Surveillance Radar" with a range of 10 km or enhanced "Engine Boost" consumable. In addition, she also has access to "Main Battery Reload Booster" to bolster her firepower . However, New Jersey maintained a weak protection and mediocre health pool for her tier Ship's characteristics: Hit Points - 80,100. Plating - 32 mm. Main Armament: Main Battery - 3х3 406 mm. Firing Range - 21.2 km. Maximum HE shell damage - 5,700. HE initial velocity - 820 m/s. Chance to cause fire - 36%. Maximum AP shell damage - 13,500. AP initial velocity - 762 m/s. Reload time - 28 s. 180 Degree Turn Time - 30 s. Maximum Dispersion - 273 m. Sigma Value - 2.1. AA defense : AA Guns - 10x2 127 mm, 21x4 40 mm, 16x2 20 mm, 33x2 20 mm. AA defense short-range: continuous damage per second - 392, hit probability - 70 %, action zone 0.1-2.0 km; AA defense mid-range: continuous damage per second - 540, hit probability - 75 %, action zone 0.1-3.5 km; AA defense long-range: continuous damage per second - 175, hit probability - 75 %, action zone 0.1-5.8 km; Number of explosions in a salvo - 8, damage within an explosion - 1,610, action zone 3.5 - 5.8 km. Maneuverability: Maximum Speed - 35.2 kt. Rudder Shift Time - 17.3 s. Turning Circle Radius - 900 m. Detectability: Surface Detectability - 16.4 km. Air Detectability - 11.3 km. Detectability after firing main guns in smoke - 17.8 km. Available consumables: Slot 1 - Damage Control Party Slot 2 - Repair Party Slot 3 - Surveillance Radar (action time - 30 s; detection of ships - 10.0 km; reload time - 120 s; Charges - 3) or Engine Boost (action time - 180 s; speed bonus - +15%; reload time - 90 s; Charges - 3) Slot 4 - Main Battery Reload Booster (action time - 20 s; reload time reduction - -50%; reload time - 120 s; Charges - 4) Read Here: https://blog.worldofwarships.com/blog/135 Opinions Sigh, from what we can confer is the fact that they really liked MBRB concept. Jean Bart, Austin, then this...At least it seems to be an Iowa with slight buffs here and there, with Salem-style choice of kite or radar setup. The speed boost seems worrying, as the base speed is 35 knots it could outrun many DDs if one opt out from radar... Also "Korean War"? I know NJ does get a refit later on, but the earliest i can find is 1960s (so Vietnam), but then again. I strongly suggest you check the devblog i linked above, i can't put much more detail here due to text constraint. Thought/s?
  13. Earl_of_Arland

    a simple way to fix the camping meta

    Alternate suggestion: Increase Drakonation chance by 200%. Make for some nice firework and balans the game out.
  14. Haha funny. Wait this isn't a joke? My faith in humanity eroded a bit Can you provide any proof? By that i mean actual cold hard data, not just allegorical/anecdotal "evidence". Maybe that's because of you not improving rather than the game cheats on you? Also you have exactly 849 and 186 battles in BB and cruisers respectively. All that with very sub-standard hit ratio, and in general very poor performance. Perhaps try to actually learn than blame external forces? There's a difference between criticizing Wargaming for their malicious activities, and there's pure hate blame for own's failure. Cool, it's not like you earn WG much anyway. And i rejoice, less plebians to team up with.
  15. Earl_of_Arland

    Roonshot

    Whomst hast summoned thine Hindy rangemod player?! Oh it's Max Yeah. Or not quite. I spec rangemod not because i don't have enough range to kite, but more of reaching the enemy that is kiting. Right now speccing meme build with 7s reload. Anyway, i don't see the abundance of deadeye BBs as hindrance in range mod Hindy, more of blessing. You see, at 20 km you can just speed juke and their shells would easily miss you. Why would you even spec AA nowadays, especially on KM cruisers?! The long range flak sucks, and the mid-to-short range DPS are more of average and easily knocked out during a fight.
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