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Episode 159
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yes Co-Op, it matches you in 30 seconds, so it is highly probable to get 1 or 2 Humans vs Skynet
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Matchmaker picks it, if there is no one else playing a SuperShip at that time. Then it will make the rest the same tier in this case Superships. I have been doing this for ages in Grosser Kurfurst. When the player numbers are low due to time zones etc.
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@Cola_Mentosss and @S0und_Theif
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damn, gutted.
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No, but it was a hell of a battle
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That was the most intense game I have played in a very long game. Almost a loss
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well played, I misplayed that but all good
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that is great, thanks for trolling. Really helpful, as always
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The MM needs to simpler, so regardless of the time you play, then put a time limit 2 or 3 minutes I feel is reasonable. Replace with Bot, who in most cases is actually a better opponent 7 times out of 10. The MM of Plus 2 was supposed to give the population for diversity and options. Now it gives too much, the ability to match becomes a statistical improbability as more ships of each sub class arrive in the game with Spanish, Commonwealth and Pan-American Tech trees still to enter the game. Plus 1, is the way forward given this in order to give balance a chance
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Natali Movonova (pronounced Move on Over)
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So I had to wait 14:16 in Randoms to get a 3 vs 3 that took 12:53 and enemy Stalingrad was AFK. Point 1, time limit on Random matches. 1 or 2 minutes max Point 2, only 1 tier plus or minus. Match making really needs a serious look at. It is not fit for purpose any longer. Going back to Co-Op where I can get to enjoy a match and not wait forever.
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If you are short of credits, then consider the Black event
SgtSullyNZ replied to tan270's topic in General Discussions
the more ships I get the faster my credits decline!! So many modules to fit, and still lots of tiers to grind -
no it is not right