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TheNPUKy

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About TheNPUKy

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    Australia / Japan

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  1. TheNPUKy

    PT 0.11.9 Feedback Thread

    I have found that the player cannot mount any economic bonuses for the "Sunray in the Darkness" operation. That is really really bad. I got only 110k credits in one successful mission. I will not play such a low-income operation on the live server. Also, the commander skills should be customizable in the operations too. It was a good chance for beginners to learn how important commander skills are.
  2. TheNPUKy

    PT 0.11.8 Feedback Thread

    I really enjoyed Operations back. Certainly, others will do. The system (Enemy's tier reflects players' tier) is well-made. It brings some dynamism to Operations as every game is different from one another. My general concern is that destroyers (DD), especially in T6 and T7 are terribly unfit for these scenarios /systems. DDs are low-HP, low-firepower, high-concealment units. Because the concealment is meaningless in Operations which is in contrast to the PvP, they are just weak units. The dynamism in the new Operations far exceeds the margin of survivability of DDs, resulting in presumably low-success rates. My suggestion is, to bring Dynamo back for DDs specifically 😄 Otherwise, I am afraid that DDs will be unwelcomed in the new Operations. Other comments are: Killer Whale - Too easy when the players are all T8. Gneisenau at the port is a too unharmful opponent. Newport - Balanced difficulty. I noticed Romeo collides with the repair ship at the end. Rework to the path is advised. Narai - Balanced difficulty. The bug of the enemy not firing in the bay persists. I do not like the bug. Ultimate Frontier - Relatively hard, only due to the unfriendly navigation to the area that enemies pop. Hermes - Crazy hard when the players are all T8. The tiers of enemies at the end should be lowered for one. Addition: Cherry Blossom: Relatively hard - same as it was. I find it weird that the mission ends before we destroy aerodromes. Bug?
  3. TheNPUKy

    Regarding Santa Crates

    I bought hundreds of Santa Containers in the past 3 years but it would not happen if I knew this. Perhaps it will NOT either. Where is your ethics, WG?
  4. Some of my secret test data: Ship acceleration from zero. The two bold lines with blue and brown are the Henri's, BEFORE and AFTER the acceleration nerf. Obviously, Henri was nerfed significantly. It speeds up much much more slowly. Henri's acceleration curve is still better than the normal ships, but not comparable to the UK cruisers nor Des Moines with its special upgrade. I have more data plus deceleration test results with the pre-nerf Henri, but I can't check it now because I am travelling. Enjoy. (Or cry for your sweet Henri!)
  5. Here is a quick translation of what he claimed WG staff told him. It is pretty much in detail. "There is a plan to introduce a premium German BB into T9 (Other comment calls it Super-Scharn) after T7 (Scharnhorst) and T8 (Tirpitz). It was originally planned as such like Missouri (Perhaps meant FreeXP ship?) but the plan has been postponed because it is a fictional ship made by WG. The BB is an enhanced version of Scharnhorst in all aspects and something between Hindenburg and Grosser Kurfurst. It has the main gun of Scharnhorst in the 4x3 layout with an improved dispersion ellipse (Another comment says it is the same as Graf Spee). It aims to be a battlecruiser which is capable to fight like a heavy cruiser." The comments were posted on the page of upcoming German T9 CA Siegfried which has 380 mm guns. (Thus the Super-Scharn is NOT the Siegfried and the plan has to be either postponed again or scrapped.) I hope it feeds some imagination
  6. TheNPUKy

    De Grasse

    It is LaGali without main gun reload booster. If you like post-war De Grasse with enhanced AA, WoWS Blitz has it.
  7. TheNPUKy

    ST, battleship Ohio

    Where are 24 SLBM nukes?
  8. According to the comments in Japanese wiki, WG perhaps had a plan to introduce Super-Scharnhorst BB (283mm 4x3) in Tier 9. The source claimed he heard it from official two years ago. I have no idea he tells truth or not, but not a surprise. It is going to be very interesting to have a ship with such a design.
  9. My first impression is that it is a tank ship. I got ~4 million potential damage in the last Ranked Battle. Kremlin is capable to be much tanky than its German rival, X Grosser Kurfurst. It has more HP, more AA, more torpedo protection, more armour at the front, deck, and even at its broadside. The rudder shift time and acceleration (I recommend acceleration upgrade) is also great, allowing a player to react quickly to an unexpected encounter to enemies or torpedoes.
  10. The top scorer in a losing team does not lose one's rank. I would say that's a good system. But in this season of Ranked Battle, we have CVs. And in most cases, they are the "last one" in the losing team. What does it mean? The time being alive is proportional to the damage you can give to enemies, as you know. And it is much easier for CV to become the top scorer in a team by delaying the end of the battle. I would say it is quite unfair for the rest of the ships and hoping WG to introduce a fix. Note: I am essentially pro-CV / pro-version 0.8.x rework.
  11. TheNPUKy

    Pobeda. why this thing exist?

    Well, to be fair, these DDs are quite strong. The Minsk has been strong enough since 0.7.x but people just prefer to be on Leningrad instead. Ognevoi is the best torpedo DD in T8 right now. It has AA, smoke, and heal. Udaloi is doing fine in T9 as it has AA too. Also, I would say DD penetration nerf on Stalingrad is insignificant because the survival of DD no longer matters in a battle with CV. But anyway, I agree that Russian tech tree line has not had an OP ship ...until now. If my memory is correct, so-called "Russian bias" appeared in a meme after Kronshtadt and Stalingrad.
  12. TheNPUKy

    Pobeda. why this thing exist?

    There is a precedent - Azuma, which has an exceptionally good dispersion formula. The drawback is its ridiculously thin armour thickness and the polygonal citadel super-easy to get a hit. POBEDA might need a similar level of survivability or less if WG still wants to push that concept.
  13. TheNPUKy

    Pobeda. why this thing exist?

    Well, it's still remarkable because it is going to be the first OP ship in the Russian tech tree.
  14. TheNPUKy

    Pobeda. why this thing exist?

    I was astonished when I checked that s**t in wowsft. It has.. 1. Best penetration among all BB shells At 20km, its AP has 560mm penetration. Yamato and Republique: 500mm. Poor Montana: 440mm 2. Fastest flying shells among all ships Its AP hits 20km in less than 10 sec, surpassing Stalingrad and Kronstadt. 3. Lowest flying shells among all BBs At 25km, the impact angle is only 20 degrees = AP effectively hits the broadside of an enemy ship at the great distance 4. Tightest horizontal dispersion among all BBs H.Disp is only 219m at 25km. Standard CA: 206m, Azuma: 253m, Stalingrad: 258m, IJN BB: 264m, US BB: 310m 5. Likely have a very good vertical dispersion too if it is the same as other Soviet BBs. See my previous test. It is probably even easier to hit the broadside of an enemy ship. It's absoluuuuuuutely not OK.
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