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Tier_X_CV_Aquila

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About Tier_X_CV_Aquila

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  1. Tier_X_CV_Aquila

    25% debuff for selected Ops thoughts

    Because I'm in Love with Aquila
  2. Tier_X_CV_Aquila

    25% debuff for selected Ops thoughts

    From what I've heard, certain people are still practicing Hyper-Focused Power-Farming methods using VMs after the update in 0.11.8, this will only make things worse. WG is closely monitoring Operations and they'll certainly spot high outliers just like before. If WG uses the same solution (Adding a universal debuff to everyone, which I strongly disagree with) as before, chances are they'll even apply a stronger universal debuff since the issue still exists after the update. We're not really sure if WG is fully aware of how this Hyper-Focused Power-Farming method works when they design the renewed operation system, chances are if they completely understand how this farming method works (By using VMs and multi-clients), they can solve the problem by applying countermeasures (Such as game ban) on those certain accounts instead of all players. What can be certain is that WG is currently aware of the fact that there exist extremely high outliers, and WG doesn't want to see this happen. If you share the same opinion with me there could be better ways to solve the problem than applying a universal debuff to everyone, then we'd better start ASAP. Share your opinion with other people, and inform WG details about this Hyper-Focused Power-Farming method so they can take countermeasures accordingly and precisely. Let WG know that a certain group of people violated the rules, but all players who play selected operations in divisions suffered from that, this should not be happening. There exists a better solution to the problem than this, they could simply ban those accounts that violated 2.16 and/or 2.18 of the EULA, or they could apply warning status (Pink/Red names (Although they may need to modify restrictions for red names to stop them from entering Operations with warned status)) to those players.
  3. Tier_X_CV_Aquila

    25% debuff for selected Ops thoughts

    If it's only four experienced players playing in a division, I think it's completely fine and I don't think they'll discern this as Hyper-Focusd Power-Farming methods or outliers However, extreme ways such as using VMs to run 7 clients at once exists, which is definitely a "Hyper-Focusd Power-Farming method" and provides outliers (Extremely High Numbers) in terms of XP data. As you mentioned, It's been a long time since they released the last Free-XP premium ship, one of the possible reasons for this might be because the existence of "Hyper-Focusd Power-Farming methods" broke the game's economic system.\ I made this post because I'm not satisfied with WG's solution to the problem, they could have solved the problem without applying a universal debuff to everyone (i.e. Operation divisions made of 4 or more experienced players). I believe there exists a better solution to the problem than this, they could simply ban those accounts that violated 2.16 and/or 2.18 of the EULA, or they could apply warning status (Pink/Red names (Although they may need to modify restrictions for red names to stop them from entering Operations with warned status)) to those players.
  4. Tier_X_CV_Aquila

    25% debuff for selected Ops thoughts

    I don't think putting the problems aside and just walk away is the correct solution, problems never vanish automatically. I really wish you can share your opinion about my ideas in the post above, they're "Facts" to me, and please feel free to correct me if I'm wrong or unclear, thanks. If you share the same opinion as (4)(5) in my response above, then I believe you should express your thoughts freely and publicly, if you don't share similar ideas with me, please feel free to post your reasoning.
  5. Tier_X_CV_Aquila

    25% debuff for selected Ops thoughts

    I think the followings are "Facts" to me, please feel free to correct me if I'm wrong. 1. WG is applying a universal debuff to people who play selected operations in divisions. 2. WG had been kept tracking player's XP in operations, they spotted outliers (extremely high values). 3. The existence of Hyper-focused Power-farming methods is the reason why WG addressed the reduction. 4. There could be better ways to solve (3) than applying a universal debuff to everyone. 5. A certain group of people violated the rules, but all players who play selected operations in divisions suffered from that, this should not be happening. And this is the reason for this post, I want to say that I'm not satisfied with WG's actions regarding this. I posted this thread within hours after getting permission to share the info. I'm wondering if you share similar opinions with me in (4) and (5).
  6. Tier_X_CV_Aquila

    25% debuff for selected Ops thoughts

    Let me remind you about the timeline, I heard back from the WG guys regarding the reasoning for the debuff and confirmation that I have nothing to do with it on September 14, and I just got permission to share the info around (Today in Asia Timezone) I posted it within hours after getting the permission. I got a question for you, I saw your thread on other forums, did you mention the reason for the nerf for selected Ops (Which is to prevent Hyper-focused Power-farming methods), and they've been kept tracking XP info (Which he especially mentioned about High outliers)? If you haven't done so, I hope you do that now, because that's why this post is here. I don't consider adding a universal debuff to selected Ops the correct solution for this, they could have solved this in the other way that does not bother people who play normally. I'm confident to say that I won't be saying anything "controversial" myself. If you see racist comments that violated the game guidelines, feel free to report them, and WG indeed takes this seriously no matter if it's a player, a clan, or even a Community Contributor.
  7. Tier_X_CV_Aquila

    25% debuff for selected Ops thoughts

    I'm wondering what's the point of bringing that here, as a CV main myself, I clearly oppose submarines personally. At least for questions regarding submarines, my position is the same as yours.
  8. Tier_X_CV_Aquila

    25% debuff for selected Ops thoughts

    For operation incomes, remember WG mentioned "We'll be carefully monitoring the income levels of players in Random operations and, in case there are any deviations from the planned level of earnings, we'll make adjustments accordingly". If you think that the reward felt low compared to pre-0.11.8 operations, it might be unintended. Different players have different ideas, my Operation Winrate and 5-star rate with my Saipan are quite high, but the average player base can be the exact opposite, if an average player tends to get lower incomes, then WG will make adjustments accordingly.
  9. Tier_X_CV_Aquila

    25% debuff for selected Ops thoughts

    I wish WG can share the answers they got from the submarine surveys, which reflect the whole playerbase's opinion.
  10. Tier_X_CV_Aquila

    25% debuff for selected Ops thoughts

    It's not any kind of private discord channel, it's a discord channel where everything should be kept secret, and leaking is strictly forbidden for that channel. I think this should be enough and no one considers this as any kind of public platform. The same issue with this, it's not anything even close to an "Announcement", noticed that I said "Now focusing 100%", I'm sure you can tell from whatever source you got it from. And for the Chinese announcement, I said it's for things in the future, which can be different, so I don't actually think this is a kind of double-standarding. Let me remind you it was 9 am UTC+8 on August the 20th when I reported the issue I wrote this because people told me there exists a difference between Random Operations and Selected Operations in divisions. I understand that people who can't read whole passages of words made a lot of that population You should be able to tell that I did not cause the income nerf. I do, but it might not be the answer you're expecting, I wish I could ask for permission to share dialogues as well as other info much earlier.
  11. Tier_X_CV_Aquila

    25% debuff for selected Ops thoughts

    I was never a Community Contributor although I wish to become one in the far future. I did challenge WG by providing evidence about economic income had decreased and that I was helping report this issue. As for your other points, I need to point out that WG had been kept tracking XP values (Including the High Outliers) and there were many people before me who already let WG know about this. The direct reason for the debuff is because of the "Hyper-focused power-farming methods" that existed (Like using VMs to run multiple clients at the same time). I agree with you that applying a universal debuff for all players that play selected operations is not the choice the player base wanted to see. A certain group of people violated the rules, but all players suffered from that, this should not be happening.
  12. Tier_X_CV_Aquila

    25% debuff for selected Ops thoughts

    First of all, I appreciate you for writing comments (in English) that actually make sense. You were saying I wasn't regional and speaking for the community, remember WG made that post because I helped them to realize the issue with the base XP Totalling Method. That was over a month ago and because people were sayie economic income had decreased and I was helping report this opinion, I'm wondering if you consider this as a positive influence or not. For your third point, where's the second forum I posted my announcement at? It was a Discord channel that was not public at all, someone leaked my ideas and thoughts from a restricted channel, how can you call this "A public announcement"? In the meantime, I did mention that if I still have time in the future to create content, it won't be in the CN-Speaking community anyway.
  13. Tier_X_CV_Aquila

    25% debuff for selected Ops thoughts

    That's what I'm saying, WG should not add a universal debuff for all players that play selected operations. Instead, they should simply ban those accounts. A certain group of people violated the rules, but all players suffered from that, this should not be happening. Speaking of the average base XP of all players, I wish WG could compare previous and current numbers and adjust either the difficulty level or the economical income (Maybe both!) accordingly. That's what we're here for, provide feedback to Wargaming, if they claimed "we intended to bring the income in Random Operations to the same level as in the Operations before the changes and Random Battles", then I wish I can see some evidence (i.e average XP income before vs. after the update) regarding this soon. Lastly, simply further buff AIs in Narai won't solve the issue, it's not that simple, some certain players developed a way to "hyper-focused power-farming" if it's a violation of the EULA, then Wargaming should simply ban their accounts, if it's not, then it's allowed and no further actions should be taken
  14. Got WG's permission to share, clearly WG had been collecting data from previous operations, especially with information on outliers (Extremely high XP). And they did this to prevent Hyper-Focused Power-Farming methods. And what kind of outliers are we talking about? Over 7000 Base XP per game using virtual machines to run multiple (7) clients on the same PC (Which need 80GB of RAM) (Source: From WOWS Official Discord) But still, I'm personally strongly against applying a universal reduction for all players, they could have solved this issue in another way, which is by blocking accounts that use VMs to farm resources.
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