Ricochet angles are changed for semi-armor-piercing shells:
For 150 mm and 152 mm guns angles are changed from 80-85 to 65-80;
For 203 mm guns angles are changed from 75-80 to 65-80.
Venezia keeps her ricochet angles of 75-80.
We continue to tune SAP shells and provide commanders a counterplay option - these shells will ricochet more often at sharp angles.
The bug with Italian cruisers detectability range by air is fixed:
Eritrea, tier I: lowered from 7.12 to 5.12 km;
Alberto di Giussano, tier IV: increased from 3.96 to 4.49 km;
Raimondo Montecuccoli, tier V: lowered from 6.64 to 6.07 km;
Genova, tier V: lowered from 11.1 to 8.28 km;
Trento, tier VI: lowered from 7.86 to 5.31 km;
Zara, tier VII: lowered from 7.52 to 6.98 km;
Amalfi, tier VIII: lowered from 9.53 to 8.67 km;
Brindisi, tier IX: lowered from 10.18 to 9.2 km;
Venezia, tier Х: lowered from 11.12 to 9.92 km.
Italian cruiser Alberto da Guissano, tier IV:
Basic firing range of main caliber guns lowered from 13.5 to 12.6 km.
Italian cruiser Genova, tier V:
Basic firing range of main caliber guns increased from 13 to 14.3 km.
Italian cruiser Trento, tier VI:
Reload time of main caliber guns increased from 15 to 16 s.
Italian cruiser Zara, tier VII:
Reload time of main caliber guns lowered from 15 to 14.5 s;
Action time of Exhaust Smoke Generator increased from 25 to 40 s.
According to the test results, these ships needed additional balance changes.
Soviet battleship Poltava, tier VIII:
The ship is moved to the tier VII and her parameters are updated to match the new tier:
Fire protection settings changed;
Plating thickness lowered from 32 to 25 mm;
Superstructure armor thickness lowered from 19 to 16 mm;
Parameters of AA defense changed;
Reload time of main caliber guns is lowered from 30 to 28 s.
Despite all the strong features of the ship (low detection range, good armor and AA defense), the battleship was not strong enough for tier VIII.
Please note that the information in the Development Blog is preliminary.