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S0und_Theif

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About S0und_Theif

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  1. I got my T8 and T9 as the last prize. Made me think it was hard coded as the last prize. Objection withdrawn your honor.
  2. I do not think this is RNG, I think the main prize is hard coded to be in the last position.
  3. S0und_Theif

    Soo who is still staying in the SEA server?

    Windows 95. This should not be an issue in this era. What era are we now? The game was developed around 2012 (Windows Vista and 7 is out at that time). Chinese, Japanese, and Korean characters are available in those OS. Unless they are still using Windows XP to develop the game (WoT). I can tolerate the write function will be limited to 2 languages, but the read function should not be boxes. @dejiko_nyo is right, this is not software issue, it is implementation issue.
  4. S0und_Theif

    Migration server is ON time for you to decide

    Which is really sad but true. A friend once quoted me this: Small minds discuss people Average minds discuss events Great minds discuss ideas
  5. S0und_Theif

    ST Recruitment Nov 2019 Questions Thread

    My sincere appreciation, gratitude, and thanks for taking the time to reply on my query. ๐Ÿ™‚
  6. ๐Ÿค๐Ÿค๐Ÿค๐Ÿค I'm not good on saying good bye. I would rather want to say see you later friend. Also if its not too much to ask, could you keep an Asia account alive for forums? At least keeping in touch.
  7. S0und_Theif

    Your Server-Transfer Invitation - Limited-Time Offer

    Yes you can have multiple accounts per server.
  8. S0und_Theif

    Your Server-Transfer Invitation - Limited-Time Offer

    There is no guaranteed answer. You could try asking WG tech support to combine both accounts. "IF" WG tech support will allow.
  9. S0und_Theif

    Server Transfer and Stats

    As the FAQs has stated, no. It will stick with you.
  10. S0und_Theif

    Server Transfer and Stats

    https://worldofwarships.asia/en/content/server-2-server/ Frequently Asked Questions 7. Do my stats and progress carry over? Due to technical limitations, we can only carry over your Random and Co-Op battle stats. All of your ships, Commanders, Premium Time, currencies, achievements, Campaign/Operation progress, flags, camo, etc. will be transferred too.
  11. S0und_Theif

    Your Server-Transfer Invitation - Limited-Time Offer

    Could WG look into the possibility of server synchronization, insted of server migration. Benefit: You will have accounts on all 3 servers (except CIS). Clans. You can join different clans on different regions, or if you are a clan commander, you can create the same clan name in that region (however it is better to have different clan name, so that you will not be confused on which server you are playing). You keep your progress on all 3 servers. No seed for separate account. You keep your IGN. Limitation: You can only play on 1 server in the duration of 24 hours. Your account will synchronize during the server reset. Which means what ever progress you have will reflect on the other servers after the reset. (Both ASIA and NA server resets the same time. EU server resets 8 hours later.) Until we can play the game globally (a global server and no region restrictions / lock), this is what I would like WG to look into.
  12. S0und_Theif

    Migration server is ON time for you to decide

    I really can not give a good answer on this. ๐Ÿ˜ž I understand that we want to participate on clan battles. But we have limitations (Both human and technical limitations). I will try to formulate some ideas sometime in the future either to minimize or mitigate the limitations. For now I only have a small idea for the unified server clan battle: A 24 hour clan battle. Participants get 100% of the reward. They did participate in the battle and fought really hard against their opponents. All clan members will get 5% to 10% of the reward (not shared but full per member). 5 to 10% is better than 0% The more participants play, the better the chance of taking home a big reward for you, your team, and your clan mates. It is very unrefined idea. I will look into this sometimes and keep refining the idea. I would also like to get your ideas as well. This way, we could refine the idea, and hopefully WG staff here in the forum could look into the idea, forward it for review, and hopefully implement the idea. Example: 8 v 8 battle, and your team won. Your team of 8 got 100 steel. You have 40 clan members including the commander. 40 - 8 = 32. 32 clan members will get 5 to 10 steel each. The more the participants participates in battles, the better the take home reward.
  13. S0und_Theif

    Migration server is ON time for you to decide

    WG can implement a 24 hour clan battle. Just need to communicate to your members. As well as test your first game in Co-op before committing. ๐Ÿ™‚ The real drawback is player availability rather than the battle . ๐Ÿ˜ž Also "depending" the location of the battle and player. ๐Ÿ˜ž Unless WG can acquire a good and dedicated internet bandwidth, this also a drawback and limitation for the game. ๐Ÿ˜ž
  14. S0und_Theif

    Migration server is ON time for you to decide

    For CIS, price difference is very evident, hence I excluded the CIS server. For the 3 servers, I have checked and compared prices on all 3 regions. They are roughly between 1 USD to 5 USD difference as of today Nov. 18, 2019. Depending on who you ask, some will look at it as a small price difference, while others may will look at it as a major price difference. It would depend on location or internet speed or both. What I would like to accomplish is flexibility for the customer and choice. Until a global server is achieved, where all players across the globe will be accommodated, this is a temporary solution. ๐Ÿ™‚
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