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probs_warrior

Member
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    8
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    3173
  • Clan

    [INDIA]

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About probs_warrior

  • Rank
    Ensign
  • Insignia
    [INDIA]

Profile Information

  • Gender
    Male
  1. probs_warrior

    Ranked Battles: Thirteenth Season

    To gain Rank 1, you need to get into a series of games and win & lose and Lose & win again and Again and Again and Again and Again in a loop... and note that at some point you are not playing for your win but for others to win due to noobs present in the game and for others entertainment. I mean, how long does Wargaming expect the players patience to last? How long? Remember that the Player in this case is the customer who pays for Premium account, Containers, ships. They can't expect the player to continue like a Robot leaving all their other work behind and play the game to get to Rank 1. This rule of taking away a star is absolutely disappointing. And this does not make me feel I want to invest in the premium ships for Ranked battles. You may retain some players like this, but after a while you will have lost most players... Don't test the Patience of players, I understand the game is free but in most cases they are paying you. Do some due diligence on your end and stop taking the players for granted.
  2. probs_warrior

    Ranked Battles: Thirteenth Season

    I find the concept of taking away a star for battles lost to be entirely incorrect. Players should not have to lose stars when they lose a game. This concept is flawed and is one of the turn offs for the game. I mean why would we want to pay money to buy premiums if the rules are so archaic. This is a game Not an exam! Also, the Match Maker which is designed by Wargaming sometimes chooses noobs on your team, how is it justified that you lose a star when you lose the match. Hence, this Ranked Sprint has been a huge Turn off for me. Recently I have noticed that the manner in which Wargaming is driving the game is a lot more money centric rather than focusing on Player satisfaction. To get by you need to buy Premium account, Containers, ships and what not and at the end, due to these rules one is still not happy with the game(as mentioned above).
  3. probs_warrior

    Developer Bulletin 0.8.4

    When will 0.8.4 go live? I think the last update(0.8.3.1) was on 24th May.
  4. probs_warrior

    AA Shimakaze?

    Too many CVs in the game, its almost as it @wargaming does not want you to play DDs anymore.
  5. probs_warrior

    AA Shimakaze?

    With 2CVs joining the game certain times, it is very difficult for a Shimakaze to fight of both the Aircraft and the fire from enemy Ships.
  6. probs_warrior

    how many attack runs

    With 2CVs joining the game certain times, it is very difficult for a Shimakaze to fight of both the Aircraft and the fire from enemy Ships.
  7. probs_warrior

    AA changes in update 0.8.2

    With 2CVs joining the game certain times, it is very difficult for a Shimakaze to fight of both the Aircraft and the fire from enemy Ships.
  8. probs_warrior

    Premium ship quests from Air Supply Containers

    Buying Air Supply containers is an absolute gambling, and be advised the probability of getting premium ships is less than 5%.So basically WG wants you to give them loads and loads of money for maybe a bleak chance of getting a ship which you may or may not like in the end. The prices are really extravagant.
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