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About MedvedevTD

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  1. Captains, In effort to help categorize and make your mods easier to find, we have created this section on the forums dedicated to showcasing all of your hard work. As you see, it is all broken down into the type of mods that are being added. This includes sounds, visual, UI, and so on. The Rules, Announcements, and Discussion section is for just that. Please don't post your mods outside of their sections. This is to help keep the search simple. If your thread was archived and you feel it should be moved into a section, please send a PM to us and we will check it out. All mods are going to be pre-moderated. This means when you make a thread submitting a new mod or updating one, they will be checked by WG Staff. This is to make sure these are working, not breaking mod rules, and not malicious or destructive.
  2. Dear Captains! World of Warships has been popular with the modding community and the number of mods available today is quite significant. But our players have more and more questions concerning the safety of particular mods. This anouncement is designed to shed some light on the situation and put an end to any misunderstanding concerning what our players may and may not use. Popular mods are usually of the kind that deal with cosmetic and audio components of the game and are mostly harmless. However, some players and modders alike do have malicious intent for their use of mods, be it gaining a competitive advantage or even stealing data. Below you will find a classification of mods and programs, as well as the rules that we will apply to them and follow from now on. What is allowed Applications that stream gameplay or record it (for example: Nvidia ShadowPlay, Plays.tv, AMD Radeon ReLive, OBS Studio, Windows 10 Game DVR, Fraps). Voice/text chats with overlay (for example: Discord, Mumble, TeamSpeak, Ventrilo, Evolve, Twitch Messenger). Visual mods that change the appearance of game objects without affecting the gameplay (to make sure the mod you want to use is allowed, please consult the appropriate thread on the official forums). Modifications to lighting, contrast and other visuals done through the graphics drivers' (Geforce Experience, AMD Radeon Crimson, Intel graphics drivers) built in tools, without modifying said drivers or applications that use them. Replacing/modifying audio files. Any mods that are approved by our team. You will be able to find those on our official forums in the "modifications" section: https://forum.worldofwarships.asia/forum/329-player-modifications/ This includes any and all mods compiled exclusively with our own modsAPI (special interface made by our developers for modding). What is forbidden and may lead to suspension/blocking of your account Any applications, mods or scripts that allow the execution of third party code, change the game's original files, dynamic libraries or inject into the game process. If you are not sure whether your preferred mod complies with all the rules, please consult the "modifications" thread on our official forums or simply refrain from using it. Applications and mods that help a player to aim in any way that is not already available in the game, that includes any predictive aiming mods. Bots or scripts that take any aspect of game controls from the player. Applications and mods that make otherwise unknown information available, except for those mentioned and approved on the official forums or portal. Applications and mods that affect or interact with scripts.zip file in any way. We understand that our players like some of the mods that go against these principles, however, we do and always will prioritize fair play. Competition in World of Warships should rely on skills and expertise and not on the ability to choose mods well. Gray areas Since there are so many mods for our game at this point, we are sadly unable to guarantee that it will function correctly if players are using any of them. Furthermore, seemingly harmless modifications like ReShade, while being cosmetic in nature, work in a way that violates several rules at once (dynamic libraries substitution and control over the rendering process, which allow for an aimbot or a keylogger to be written into the code), therefore being similar to some forbidden mods, that allow those with malicious intent to gain a competitive advantage as well as steal your data in some cases. Taking all of the above into account, we recommend that you follow these guidelines if you plan to do any modifications to the game and of course use only approved mods, that our team has vetted and verified. And if you're unsure about any particular modification, simply refrain from using it. Any issues with the game, loss of account or personal data related to mod use will be the player's responsibility. If the used modifications lead to the player breaking our game rules and we reserve the right to suspend or ban his or her account.
  3. Hi, everyone! On the behalf of our development team we'd like to share our gratitude and appreciation to the members of modders program for your continuous efforts in creating mods for World of Warships. Our modding program now a fully distinctive and independent community of proactive, innovative and talented people, whose mods make our game process more interesting and engaging. While our community continues to grow in numbers and ideas, we also try to be ready to provide you with the required tools for your creative work. As a token of our appreciation we've issued special emblem and patch, unique for our respected modders. You'll receive these patch and emblem in next few days. Congrats on your well-deserved tribute, we are looking forward to see more of your great ideas and to developing our future collaboration even further! Best regards,
  4. MedvedevTD

    [modAPI] Contect SDK

    Greetings dear modmakers! I want to talk about the solutions and our plans for modAPI. First, what has already been done: 1. Solved the problem with ContentSDK, below is a link. 2. At the request of the modmakers, access to the game constants was added, access to them will start from version 0.7.11, there will also be a separate post in the near future. Secondly, what do we plan to do in the near future: 1. Put in order the documentation for modAPI, add examples of use. 2. Create a developer menu for the convenience of developing a mod that will contain a list of game constants, a list of available mods, reload selected mods, disable selected mods, and describe modAPI methods. Any other functional is also possible. Here we would like to know your opinion, will you be interested in such an option, what kind of functionality would you like to add. 3. We will establish a full-fledged working relationship with you in the near future. fixContentSDK.zip
  5. MedvedevTD

    [ALL] ModStation (beta)

    ModStation Update. Version (34.9 Mb) Now ModStation supports installing the modifications for World of Warships Steam client. After you update the program up to v., you will a new addition icon for game client updates. New features added: 1. Supporting game Steam client. You can now install modifications for WoWs Steam client. 2. Added button for updating the installed game clients (autosearch) 3. When you install the modification, all the folders with the modifications for now outdated version of the games will be automatically deleted from res_mods root folder. 4. When you uninstall the mod for the current version of the game, all the folders with the modification will be automatically deleted from res_mods root folder 5. When you first launch ModStation, the window size will be set as 75% of the display Issues fixed: 1. res_mods being emptied, if no modifications selected for installing (modification deleting mode) 2. The “Delete” button deletes modifications not in chosen, but in actual game client 3. Critical program ending, if in dialogue window “Close game client?” end the program task manually and then press “Yes” 4. Changed text: “Add” into “Install” in statistics page with the number of modifications 5. Checking the client installment folder path is now not case-sensitive 6. Fixed issue with message of res_mods directory being blocked, when having an error at installing a modification The update will occur automatically when you start ModStation This update will not affect any previously installed modifications
  6. MedvedevTD

    [ALL] ModStation (beta)

    Update ModStation. Version Added new functionality: 1. List of installed modifications in the game client (tab "client Selection"). 2. Copy the list of installed modifications to the clipboard. 3. Remove all installed modifications in the selected game client. 4. The installer restores the application files if they were incorrectly deleted by the user. Fixed the following defects: 1. When the .NET framework 4.5 was installed, the application did not run.
  7. MedvedevTD

    [ALL] ModStation (beta)

    Update 1. Added display statistics on the number of modifications that will be added, removed, enabled, disabled or restored when you click "Install". 2. Improved the update mechanism of the program "ModStation". From the next version the program will be updated in semi-automatic mode. You do not need to download and run the installation process of the program through the browser manually. 3. Fixed the following bugs: The lock interface is in the process of installing mods Deleting the cache of the program on your disk when you uninstall. At the start of the program sometimes did not open automatically bookmark "Mods" 4. Added modifications: Removing 'Visibility' in sight Score timer 5. Modifications included: Extended loading screen Roslich Icons Extended HP line 6. Removed modifications: The display of the strips in row - 6 The display of the strips in row - 7 Display tapes in the row - 8
  8. MedvedevTD

    [ALL] ModStation (beta)

    Update. Good day! Once again, as part of the beta testing program, we make an update of the application itself. At startup-the application itself will offer you to download the updated version. Simply reinstall the app in the same way that you previously specified. Previously installed version of the game will not be affected. Added ability to disable some game modifications. This improvement will save unnecessary transactions of the game files, which means it saves your Internet traffic. It looks like this: "under construction"is added to the disabled element (preview image). The modification itself is disabled in the program and you can not select it. Disabled modification of the game appears in gray. Also added a new version of the game. Gun markers V5 and V6 The group of modifications of the display strips. The number of ribbons in a row changes. Display tapes in a row-6, 7 and 8 respectively Added modification of the "Azimut" Display in the combined mode of primary and secondary information in a digital coordinate form. Top numbers - where you look 'by compass'... 0 is North, 180 is South, etc. the bottom figure, where you see 'the ship'... 0-in nose, 180-in stern... the rest - on different sides, red-left, green-right. An updated modification: Roslich Icons The author reworked the modification of the "Line HP" Now it is more functional and convenient to use. ATTENTION: the modification changed the name of the Advanced HP indicator
  9. MedvedevTD

    [ALL] ModStation (beta)

    Redesigned group for the installation mods - Insignias (emblems). Added modification changing insignia: Ace Combat - by ROKA_na PinUp - by ATZE_77 Extinguisher - by CorpseCat Flags - by CorpseCat Kancolla - by CorpseCat To update the modpack, just run the program. Good luck in battle!
  10. MedvedevTD

    [ALL] ModStation (beta)

    To test the updates have made micro-update. When you run the program, a version definition must occur and you will be prompted to download the new installer. Download and reinstall the program again. It will not change the modifications you have installed. In the plans to improve the program, there is already a task to improve the update, when you do not need to download and install the program manually. We will do everything beautifully and correctly. Now I'd like you to be a little patient and help test the program and bringing it to perfection :) By the way, at the same time added there a mod to remove the chevrons, it's in the miscellaneous section. :)
  11. MedvedevTD

    [ALL] ModStation (beta)

    World of Warships ModStation An application for installing modifications for the World of Warships game client. Modifications allow the game to keep closer to players’ individual tastes should the standard functionality be not enough for optimal comfort. However, currently it’s not necessarily easy to install the desired mods and updating them can be a separate headache. Many players find it annoying to try and keep everything up to date and tuned correctly. This is where World of Warships ModStation comes in. Features: Multilanguage support: the graphic user interface is available in both English and Russian, and is switchable at any time. You no longer need to find updates for your modifications, World of Warships ModStation will do it for you. Update scan is performed each time the application is launched and if the updates are available they are downloaded and applied automatically. There’s no way to install a mod incorrectly. The application checks your client version and mod version and only lets you install the relevant mods. There are image previews for all the mods, and descriptive videos are planned for the near future. Detailed descriptions of mods are available, but feel free to offer your improvements to the existing texts, we’ll be sure to take them into account. World of Warships ModStation is not supposed to work with the test clients When installing new versions of mods, older ones are uninstalled automatically. This is needed for the mods to function correctly. There are many available mods already and there will be more in the future. Another cool feature is simultaneous download and installation of the mods. Dynamic refresh of the mod list, depending on the region you play in. Highlighting of already installed mods in the list Mods that are already up to date are not downloaded repeatedly therefore saving the user’s traffic. IMPORTANT! All of the modifications, installed with this application are checked for viruses and malicious code and are safe to use. However, all of these modifications are installed at users’ discretion. World of Warships developers are not responsible for the modified game client. Please understand, that modifications are created by players and for players, therefore they might contain errors (the development team does everything in its power to check the mods for any issues, but one cannot completely avoid the risk associated with modifying the game client). Disclaimer: we do not guarantee compatibility of modifications with all of the hardware configurations. Future plans: Keeping players informed about all of the mod and World of Warships ModStation updates - work in progress Ability to automatically update all of the installed mods after the game is updated (only for the mods available in World of Warships ModStation) - work in progress Audio previews for sound mods available in World of Warships ModStation - work in progress If you have any issues when installing or using ModStation, please don’t hesitate to post about them in this topic!