WG don't tend to stick to thier word and they don't seem to listen to testers either.
My main problem with Stalin is its ridiculous AP pen it achieves. No other 305mm pens like she does and its downright ridiculous! Agree Stalin and Moskva armour is a bit much for a CA since they even bounce 460mm.
CV's are just a pain imo. They just influence the game too much no matter what WG do to them. No other ship has the ability to imba a battle like CV's and that's the whole dilemma. I really cant ever see it working out to be balanced tbh.
Does anyone think WG has learnt yet that the vast MAJORITY of players don't want cv's in their games?
Bugger catering to the minority (which is exactly what cv players are) get rid of the garbage cv's and the trash meta they brought with them.
WG you tried to "rework" cv's to balance them but it did not, CAN NOT, ever be balanced.
You had your chance and you failed, now please just do the right thing and get rid of this game breaking class.
You are kidding right? CV can't be balanced with surface ships, that's the whole problem.
You have planes moving around at 5 times the speed of ships spotting everything.
The concealment meta is all DD's have to survive, especially those not lucky enough to get a heal.
That 210 players is out of only 300 that voted, that's not a minority mate, that's a massive majority!
Watch a few different streams and read the comments in chat, most say the same thing no matter what server-they all hate cv meta and how its effected the game too much.
I've been playing this game for years and this is by far the worst patch update I have ever seen. You've completely broken the game, no matter what ship you play, you will spend the entire game dodging planes attacks, it literally makes no difference what ship you play. You will find yourself dodging planes 90% of each match, 10% actually playing the game and fighting other ships. It's bad, really bad... Until this crap is fixed I will not be spending another cent on anything.
In some places in southeast asia, we call this Kiasu Syndrome. In other places, we call it Afraid of Losing Face Because You Are Wrong.
Regardless, it means people are not man/woman enough to own up to their mistakes.
Well done WoWS team, you just achieved exactly what WoT did to "Artillery rework".
The whole game is now unenjoyable with this "CV Rework", haven't you learn anything like at all ?
You have like the whole community as a reference to prevent this from happening but no you just not get it don't you, you just have to push this through because you spend your time and resources on it.
SEA server potentially be the "worst" server, for what reason, why don't you try to find that out by simply visiting the place and see the meta as a reference to make the game better and more enjoyable ???
So many misturn starts with Belfast, British Battleships, British Destroyers and all other type of unbalanced/premium ships introduced but we all can accept this to certain level since it doesn't really effecting much players.
Bugs that exists since beta still around the players can still accept it since again it doesn't effect much players, GUI is an annoyance of waiting and stuttering but we love the game so whatever.
But this .......This is too much
You have 4 classes of ships 3 of which are surface units having a role of a footsoldier.
The last one have a role comparable to a "Commander" role in some FPS games, no doubt about it this is hard to balance it out since it plays completely different.
Since you want that role to be somewhat accessible to all kind of players by toning it down to be somewhat closer to surface units gameplay.....
Now look at your magic. All 3 surface units are now basically a punching bag for the game, AA ships can't even fend off for itself every single one of them either have to hide in fear or flocked up like a sheeps waiting to be picked off.
I don't know what you're trying to achieve other than alienating those 3 classes of ships out because your magic did exactly that, Making the "Commander" role play like a Footsoldier. If the players get to choose between the two role with no limitation everyone will no doubt pick the one that will grant them more power than the other role.
The change that changes nothing.
You say this change will make the class less dominant, which make sense, considering you're tuning the role of a "commander" to be more of a footsoldier. Fixing the problem of fishermen altogether.
Do you failed to realise when a group of players want to rip your game aparts they absolutely will !? You're suppose to reward these players for going through your work to an extreme and accept that not all the players are going to do that but no you just have to attempt to bring them down to the same level as other.
For how long do you think these players will stay the same level as the other, think about it, these group of players loved your game so much they will rip the game apart to be up there at the top.
Sooner or later they will be back achieving what they always do so what's the point of this so called "change" other than alienating more players and potentially enraging these hardcore fans ?
Also if I have to be more direct on this subject this is exactly what the game is like 2 years ago before all the AA buff and CV Changes.
You just need to learn to let go of these wasted resources/time otherwise its the players letting go.