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Captain_Fathom

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About Captain_Fathom

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  • Birthday 03/18/1962
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  • Gender
    Male
  • Location
    Purf, Westinorstraya!
  • Drag Interests
    War history, especially WWI and WWII; guitar, vocals, music production; if there's any time left, board-games and CCGs.
    Sudden interest in naval history, for some reason....

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  1. RSS or Feed on Website

    Dead topic, as I'm well aware, but : this has been answered elsewhere Google actually threw this post up as the highest relevant result... pretty much like an old-school Microsoft Help topic... I'm dropping it here for the next dumb-luck bugger who will get the right result the first time the next time this post is returned. The RSS link for the Asia server News is https://worldofwarships.asia/en/rss/news/
  2. I'd like to see a Premium Ship system where along with the standard off-the-shelf packaging, there's custom build options where a customer may purchase any mix of extras from a list, e.g. Premium Ship (always selected) Commemorative Flag (option) Port Slot (option) Camouflage (option) Modules (option) Credits (option) Signals (option) Captain (this could be with 1, 3, 6, or 10 points) (option) Alternate skin (i.e. permanent and switchable alternative skin/name for ship of same class) (option) Some of the above don't exist and as ideas, I doubt that some are new, but here they're being presented as part of an overall suggestion. It would also be cool if some options listed above, such as the commemorative flag the and alternative skin (I know this generally doesn't exist currently except as completely separate anime tie-in ships) are available in-game post-sale along with the permanent camouflage options so a customer has to opportunity to "build" their Premium package while they play and as they can afford it. This is one way to employ micro-transactions that can simultaneously help a potential customer buy a ship they long for and in return Wargaming has bought the customer's goodwill. If such a system was employed, then additionally, I'd like to see the custom-build extended to First Release of all new ships (as well as existing packages). Coupled with this, the practice of staggered high-cost first releases is stopped to make missions utilising the Premium ship more equitable for the broader player base. I believe if custom builds were available for all Premium Ships, whether for Limited or Permanent Releases, then Wargaming may make more money continuously than they do now and earn the praise of the larger demographic of financially-restrained customers we have in the SEA server. In closing, I'd appreciate that where members have any comments for or against this topic, that they are constructive, and cited with links if the subject seems familiar.
  3. Yes, it's an old thread but there's no post in here to state otherwise - can someone confirm if these mod-packs either still exist (and where are the current versions), or if they been discontinued, please?
  4. British Battleships Honoring the Player Base

    Nothing wrong with detonation as a game mechanic LT, and that's not my issue - when it doesn't bug me. When I mentioned your post, I wasn't disagreeing or pointing to the post as the example I meant, either ;) But when joke themes do bug me, which is subject how many miserable replies posted by the forum old-salts I've read before I post, then the RN ships being det-traps has gotten as old as high-speed reversing French and Italian ships. People will have their fun and I don't want to stop that but - and this may just be me here - I also like to know that people have some facts behind them too, whether good or bad. The internet is full of people who'll believe anything they've read in a tweet-length post because it's either funny or bad, better if it's the two, and they can't be arsed doing the research... in other words, it is a silly place.... ;) And apologies for going OT, people. Carry on...
  5. British Battleships Honoring the Player Base

    Depends if the ships are modelled as designed and they were supposed to be operated, or, as the safety features were bypassed IRL. The issue I take is with those people who seem to presume that everything the RN had blew up because of external explosions and citadel pens, not, as you correctly point out "Cordite... Everywhere!" :) This video models what happened to the RN BCs at Jutland, and the full video actually remarks that one BC (forget which but it's in the long version) suffered a hit to the turret but did not, to the dismay of those who'd like to presume otherwise, insta-det. The turret roof was peeled back by the angle and kinetic action of the shell, detonating the cordite, killing the gun crew but did not blow up the ship because the ripped roof provided a relief for the pressure build-up. I also tend to get a bit sore at the insta-det jokes because my grand-father's older brother, a 17 year-old, was one of the many lost on the Queen Mary. Tell him and the other 5000 lost on the day what's so funny about it...
  6. Fear not Anti-Whining Brigade, this is not​ the thread you are looking for.... I'm sure I'm not the only one who was like this when they saw it..
  7. Bearing in mind that this post relates to only the staggered package release criticism raised in this thread and in no way addresses any of the remaining points that I've raised, here's a link to a quote of Sub_Octavian's response to comments regarding the staggered release of the Hood packages. In my last post, I raised the seemingly trivial issue of the commemorative flag only being available for the top package is in accordance with something that Sub_Octavian mentions in his comment quoted in the link (dated 17th May and I haven't seen a later one if there's been any subsequent corrections). It only seems to reinforce the server disparity of package releases because it seems that the only only server where this actually applies is the Asia server. So in blunt terms, WTF? I feel that Asia server players are entitled to know the reasoning behind such seemingly arbitrary decisions as answers from the Wargaming staff directly and just maybe the self-appointed You're Just Whining Squad will have a link to direct people to for answers.
  8. To the guys noticing the preponderance of HMAS guys it's because it's a discussion we've had and you're seeing the blokes who actually give a rat's arse about server parity. So it's not that we're monopolising the discussion, it's that you're seeing forum members who happen to have discussed this out of forum sticking their necks out for something which they think needs changing. So let's have a quick look at something tiny which seems to illustrate the server discrepancies the best - the commemorative flag. The package is a first issue and generally first issue only attracts a commemorative flag at the "ultimate" level, not lower cost releases. Yet we see NA has the commemorative flag at the first three package pricing tiers, the EU site has the flag available for the top two, whereas poor old Asia server gets the flag only at the top price tier. So here's the rub - we're paying the same amount for each of those package tiers, not paying a dollar for something in the US and ten for the equivalent somewhere in Asia, or vice versa. Which is why, regardless of region, the tiered package content should be the same - this is the first point. This ensures parity across off-the-shelf Premium ship packages. Then, for players whose socio-economic factors weigh against them, there needs to be a customisable package option per suggestion list with no waiting handicap just because a player cannot afford the top package. This is where I'm sure there's a win for the broader Asia server player base as well as for Wargaming. Thanks for posting your thoughts particularly if you've ever pined after a Premium ship and struggled to find the money, or if you've felt your money as worth less on the Asia server than that on the NA server then don't worry - we're on your side.
  9. Guys, just so we're all on the same page* this thread is about: 1. Frustration about differences in packages whilst the cost is the same - I don't care how many times anyone thinks they've seen the complaint, they've done nothing otherwise it wouldn't still exist. If people think it's whining that's their perogative; go and read something else and don't waste space and time with unhelpful comments. But if there's a reasonable a counterpoint, then make it. 2. For those who actually have read my suggestions, what I said was that the off-the-peg packages should stay. Some folk are happy without choice, they just like neat packages and don't care (within reason) what they cost. If you like things the way they are, don't confuse the issue by making noise. Just keep quiet, nothing changes in that respect. 3. For those who detest the metering of some Premium packages over a typical package release, then yes, add your voice here. Let's keep all of the "not happy with the way Premium Ship releases are made" in one thread - right here. Don't let the self-appointed, self-righteous, and somewhat jaded long-term forum members put you off. Remember that they're as much a part of the problem of repeated threads by not volunteering to become moderators They could just as easily have collated all perceived copy-cat threads for the benefit of Wargaming, the forum, and their own sanity.​Collating like threads is what I did when I've been a moderator in other forums - a thankless task but it keeps down the whining about whining.. 4. For those who would love all of the fruit of an uber-Premium package, but could only afford to buy it piecemeal, or if there are things you just don't want, then that's the crux of the suggestions. Customised packages with the ability to buy certain items for Premium ships in-game at a later date for the people on limited income and those who simply don't need all the fruit (the latter tying in directly with do not make the customers wait​ in point 3) The bottom line is that Wargaming are in this for money. Sure they want to keep the player base happy with their pew-pew whilst achieving a balance in game play but giving them feedback is not all about armour, pen values of shells, and sigma. However, if they could potentially get more money, I'm sure that they'd give that a consideration too - there's only so many Premium ships that you can put out before the Pay-To-Win Waahmbulance get rolled out again ;) Micro transactions aren't new to Wargaming; I just think they haven't exhausted all of the possibilities which could mean a win-win for everyone. *because some of you are arguing for​ the same point; where English is the second language, if something I've written doesn't seem clear, then please just ask me
  10. Spixys, your opinion matters as much as anybodies but just because it matters it doesn't mean it's right or appropriate I would have preferred a debate per point and as for whiny, that's a matter of opinion and a label which is all too frequently applied around here but sure, we agree to disagree..
  11. Actually, I was sort of hoping I'd get some feedback on the "roll-your-own" or "pick-and-mix" approach to packages, particularly as has been alluded to here and in another thread regarding the average income of players in the SEA server We get the flexibility with doubloons, so why not Premium ships? We don't all need a Port Slot or Captain when we buy a Premium ship, do we? In fact, if you buy a Premium in-game, Captains and Port Slots are all extras that you pay for, so why, when we have "Premium Shop only" ships, do we have to take a Port Slot? Why can't these be optional? I'd like to see a Premium Ship system where along with the standard off-the-shelf packaging, there's custom build options where a customer may purchase any mix of extras from a list, e.g. Premium Ship (always selected) Commemorative Flag (option) Port Slot (option) Camouflage (option) Credits (preferably discounted) to cover the cost of Upgrade Modules for that ship (option - props to MingFang again for this one) Signals (option) Captain (this could be with 1, 3, 6, or 10 points) (option) Alternate skin (i.e. permanent and switchable alternative skin/name for ship of same class) (option) It would also be cool if some options listed above, such as the commemorative flag the and alternative skin (I know this generally doesn't exist currently except as completely separate anime tie-in ships) are available in-game post-sale along with the permanent camo options so a customer has to opportunity to "build" their Premium package while they play and as they can afford it. It's the one time that micro-transactions can actually help a potential customer. If such a system was employed, then additionally, I'd like to see the custom-build available from Day One of all releases and that this practice of holding people to ransom is stopped. I reckon if custom builds (and I'll be ignoring the "pay-to-win" Waahmbulance sirens I'm expecting to hear...) were available for all Premium Ships, whether Limited or Permanent Release, then Wargaming may make more money continuously than they do now and raise the ire of a lot less customers who finally get the cash to buy a Premium Ship only to have it released on special with a bunch of goodies as some "mission support" tie-in the following day/week....
  12. Very easy to assume, bud. Makes an Ass out of U and Me... I already raised a ticket before posting above and before I got a response from WG. You know what the response was? Get on the forums... how heck can I get attention with such unhelpful responses as yours, bud? I don't mind decent counterpoints, such as Mingfang's but I really don't see how yours offers any realistic solution or advice. That said, at least you posted, which shows you at least care about something ;)
  13. Thank you Mingfang, I could have sworn that the NA had the credits too. ​However, if I had a choice to cherry-pick I'd be the opposite... that's why sometimes it's better to just give everyone the same options ;) Then again, I'd even be happy with the basic package plus a commemorative flag option. The special signals are cool but the necessity over other items that we could get is debatable. Maybe it'd be better if we had a fixed price and could just roll-our-own packages? ​(Still doesn't fix the UK tech-tree development either but I'll let that lie for now... )
  14. If this is your first time here let me cut to the chase - the thread is about three things - standardising of package releases across all​ servers, an end to drip-feeding selected Premium packages, and a better micro-transaction system that is equitable for all, particularly for those players in countries who struggle to afford Premium packages. To save you scrolling through a bunch of stuff you don't need to read, here's it is summarised. Guys, just so we're all on the same page (because some of you are arguing for​ the same point; if English is the second language and if what I've written doesn't seem clear, then please just ask me​) this thread is about: 1. Frustration about differences in packages whilst the cost is the same - I don't care how many times anyone thinks they've seen the complaint, they've done nothing otherwise it wouldn't still exist. If people think this is whining that's their perogative; go and read something else and don't waste space and time with unhelpful "seen-it-before" comments. But if there's a reasonable a counterpoint, then make it. 2. For those who actually have read my suggestions, what I said was that the off-the-peg Premium packages should stay. Some folk are happy without choice, they just like neat packages and don't care (within reason) what they cost.If you like things the way they are, don't confuse the issue by making noise. Just keep quiet, nothing changes in that respect. 3. For those who detest the metering of some Premium packages over a typical package release, then yes, add your voice here. Don't let the self-appointed, self-righteous, and somewhat jaded forum members put you off with their dismissiveness. They're as much a part of the problem of repeated threads by not volunteering to become moderators They could then collate all perceived copy-cat threads for the benefit of Wargaming, the forum, and their own sanity. ​That's what I did when I've been a moderator in other forums. 4. For those who would love all of the fruit of an uber-Premium package, but could only afford to buy it piecemeal, or if there are things you just don't want, then that's the crux of the suggestions. Customised packages with the ability to buy certain items for Premium ships in-game at a later date for the people on limited income and those who simply don't need all the fruit (the latter tying in directly with do not make the customers wait​ in point 3) The bottom line is that Wargaming are in this for money. Sure they want to keep the player base happy with their pew-pew whilst achieving a balance in game play but giving them feedback is not all about armour, pen values of shells, and sigma. However, if they could potentially get more money, I'm sure that they'd give that a consideration too - there's only so many Premium ships that you can put out before the Pay-To-Win Waahmbulance get rolled out again ;) Micro transactions aren't new to Wargaming; I just think they haven't exhausted all of the possibilities which could mean a win-win for everyone. Original post below: For a sense of balance - and something a little more reasoned than the majority of the anti responses in this thread - here's a post quoting Sub_Octavian's response to why the Hood was released in stages. Interestingly, he mentions that only the top bundle gets the commemorative flag (one of the disparities I mention later in the thread) which is only true for the Asia server (check screenshots in spoiler above)
  15. When you accommodate the language disparities of the region, it's more the individuals approach to gaming and their level of maturity. I get thoroughly ticked off when, in spite of F-key requests for help, when we either have the BB potato patch at the cap baseline or the lemming train grinding themselves up instead of changing tack. But it's not in every case. Sometimes it does work, but we generally tend to hang onto the negative experiences moreso than the positive. The other thing is something which is my pet peeve (see my other posts... ), the post-death whiner, who consistently bitches at his team, which you get too much of in this game, and for which the percentage of this type would be the same across any culture/region. What makes a particular region more obvious is not so much the culture but the sheer numbers of players from that region. If one region has 4000 players and another has 400, and 1% represent the whiny percentage, then the first one will have 40 whilst the latter has 4... and again, people being lazy will just stereotype anyone from the first region as being the poor sports because they're most likely to encounter that lot before the latter.
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