I'm really glad to see the WG made some change in new CV mechanics but I'm wondering if WG really realise what's the problem with Hakuryu and why this ship is OOOOP after I read the info about Hakuryu nerf in 0.8.0.1. In the 0.8.0.1, WG will nerf the aiming time and immediate return to carrier by pressing F. These changes would be useless for changing Hakuryu. I'll explain why the aiming time and immediate return (F key) nerf would be useless.
The most Hakuryu players make a huge dmg because they use second torpedo boomer option, which is 4 torpedo boomer per squadron. Since the new CV appear in game, a lot of non-CV players start to stay together to build a cross AA fire against CV attack. But this method is useless for 4 torpedo boomer/ squadron Hakuryu because for the Hakuryu players, they only need to approach to the route of a group of ships and continually launch torpedos 3 times without precise aiming.Non aiming launch torpedos means the 12 torpedo will cover a very wide range on the ships route and since the aviation torpedos are very hard to be find like a deep water torpedo (there is no sign on the water) and the ships stay very close to each other, which is huge target in a small area, the torpedo can hit target very often. There is no time to respond and manoeuvre when see the incoming torpedoes.
For the immediate return (F key) nerf, it might affect Midway a lot but for the 4 TB squadron Hakuryu, it's not a nerf because they don't even need to get in AA fire very long. Since the Hakuryu doesn't need aim and the IJN torpedo boomer has a very good concealment and fire range, they can launch all the torpedoes in a very short time (approx. 8km-1st, 6km-2nd, 4km-3rd). The Minotaur and Worcester have the longest AA fire range in game (6.9km). when their long-range AA guns start to fire the Hakuryu has finished second launch and has started third launch. They don't even need to get mid-range AA gun fire range or get in very short time, which means they don't need to often use F to save planes.
This CV rework has made so many players unhappy and there might have been a serious result. But WG please, if you really wanna make a good balance, find out the real problem and do more test ok?? like the 8.0.1, it doesn't fix the old problem and make the balance more terrible.