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About ContraXY

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  1. ContraXY

    when to nerf thunderer

    thats true. they do balans just like my old graph
  2. ContraXY

    when to nerf thunderer

    make it short, when to nerf thunderer?
  3. It's a disaster in any project if the management directly make every small decisions. Wondering what's going on in WG
  4. That's why they need to hire more intelligent game meta designer instead of TA or client developer.
  5. Other games: Keep the difference in strength in a range and try some new meta WG: Historically speaking, every ship is balansed if u average its strength in the whole game life.
  6. when playing dd in pve for fun ( you **** idiot bot bbs come and suck my torps!), it's common to get torped by bot teammates. i understand that making practically smart ai is pretty hard, so can we just avoid getting damage from bot teammates in PVE games?
  7. ContraXY

    What do you think of deadeye?

    just found that with deadeye, t8 cvs in t10 games are easier to get evaporated than before. Ships like yamato/musashi get more hits at 25km and makes it faster to kill cv.
  8. ContraXY


    i play operations when they buff cv
  9. ContraXY

    when to buff zao?

  10. ContraXY

    when to buff zao?

    all other ships are op, plz buff zao
  11. ContraXY

    new player in Asia server

    enjoy that bro coz it easier to get things like "kraken unleashed" in bot games. such achievements will give u useful flags which are needed in future games.
  12. I played dota and found that system helps players especially newcomers to reduce mistakes. It suggests items to buy in the shop and the combinations using big data collected in thousands of games. The suggestions may not work in all games but they do help in general games. So maybe such system can be added to the game with some functions like: 1. route suggestion: display the suggested route or camping spots where most top players go with this ship in this map 2. data analysis: give users visual data analysis after the game about damage done and received in each small combat at different time. this would be helpful to find techtical mistakes in each combat like turning back at wrong time or using wrong shell types. 3. detailed summary: shows how they behave in the game compared with other players on this ship. comparison can be done on multiple dimensions like spotting, shooting, torping and tanking etc. 4. special achievements: dota have special achievements for heros like the number of kills using your ulti, how many millions you have healed your teammates.
  13. ContraXY

    buff zao?

    guess wg doesnt care, but still want to ask when would u guys buff zao? slow reload, paper-like armor, no smoke no radar, weak aa, low hp in the past she could act as dd killer but here we have italian cruisers with smoke and sap hide and torp? sorry cv wont let you do so setting fire in distance? why not smolensk? is there any t10 cruiser as weak as she is? why not just delete the whole line