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PunishedKAsual

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About PunishedKAsual

  • Rank
    Commander
  • Birthday 12/25/1941
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    Victoria

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  1. 0.10.4 Update Compatibility with 0.10.4 https://drive.google.com/file/d/1Ms3YlwWrwvcnfLcuBw9tDjN3FeaFZ8d_/view?usp=sharing apologies for my absence last patch;
  2. 0.10.2 Update Compatibility with 0.10.2 https://drive.google.com/file/d/1tzByDvdM3kloBOkzJcJ-IAY6YWnTAm4G/view?usp=sharing Apologies for taking so long; IRL events burnt me out and I didnt have time to update until now. As always, please do enjoy my work!
  3. 0.10.1 Update Compatibility with 0.10.1 fixed shimakaze mod https://drive.google.com/file/d/10Qd1MMUrYTb2k-XpVMbhHilyukpySz8b/view?usp=sharing
  4. 0.10.0 Update Compatibility with 0.10.0 revamped and improved the quality of Shinonome mod https://drive.google.com/file/d/1CxI6XuJAdocL1rfVYysr2j2FY_wCKseO/view?usp=sharing
  5. Please simply use the 0.9.11 files for 0.9.12 as its compatitble https://drive.google.com/file/d/1CD5udKNNJ9z1tx9H_xkgqjTldS7QNPMM/view?usp=sharing
  6. 0.9.11 version update https://drive.google.com/file/d/1CD5udKNNJ9z1tx9H_xkgqjTldS7QNPMM/view?usp=sharing
  7. 3. You posted half-a-post and left forumites hanging on cliffhangers
  8. 0.9.10 version update https://drive.google.com/file/d/11XNy8GLPHEf-aZqvqZwZac_CNvuzHtht/view?usp=sharing
  9. 0.9.9 version update https://drive.google.com/file/d/1RI_sWHCau9jVkgC7kEAXGiYyVCjrH6b_/view?usp=sharing
  10. 0.9.8 version update https://drive.google.com/file/d/1uszxjdGCf2ZxbjR4IqljRZbmgMneiUnA/view?usp=sharing Please notice that, due to file structure changes in wows client, you need to place the file unter folder path \World_of_Warships\bin\2832630\res_mods Happy Anniversary, Fellow commanders. I wish you all a fruitful crates opening!
  11. PunishedKAsual

    [PSA] Clans trading steel in CvC 9

    It's a shame to learn of these breaches. Sad! Very very sad!
  12. 0.9.7 minor update : the misspellt "Gagerofu" on Kagero has been corrected to "Kagerofu", thanks for leoftm from NA for reaching out to me about this https://drive.google.com/file/d/1WuFeJ3lTQ8Iu-Ea7098iJAuJ61L2frEr/view?usp=sharing
  13. Support for 0.9.7 https://drive.google.com/file/d/1wyYog9BokmwAzrHeKwGRwpZrKWWLBA0p/
  14. Support for 0.9.6 https://drive.google.com/file/d/1MIRa33ukwlAflFzgO0hUnnRNZLv9exiK/view?usp=sharing Please notice that starting from 0.9.6 the res_mod folder structure has been moved to worldofwarships\bin\[some number]\res_mod and you should place the mod files accordingly in the new file structure. 🙂
  15. PunishedKAsual

    A Simple Guide to Texture Modding

    OOPS im sorry i have been busy recently and only cameback on patch day. The pennant number is first drawn in Illustrator as an vector object and then ported to Photoshop and placed onto the a.dds file. The exact locations are aligned in Photoshop with some trial and error, as in, creating multiple version of the DDS texture file each with the pennant at slightly different size and location on the ship(say 1-2 pixels apart or even 0.3 pixels) and see which version renders the best in game If you dont have Illustrator or Photoshop there are inkscape and GIMP as free alternatives. I hope this answer your question. feel free to raise any further questions 🙂
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