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Gibson05

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  1. Gibson05

    Rebalance High Tier Cruisers.

    Like i said in the title, high tier Cruisers should be rebalance because they are too strong even with Battleships - their counterpart, they have high RoF (Super High with Des Moines), their HE shell damage is too powerfull (AP with Hindenburg, even can penetrade a Battleship), their accuracy is high, even their firing range is large (even larger than some high tier Battleship) and they have the Incoming Fire Alert Captain's skill, alow them to dodge long range shot from Battleship and spam back toward us. Don't you see it? High tier Cruisers now is too Imbalance, we Battleship suppose to counter them but now, we can't hit them because they can dodge and only with 3 salvo they can cause about 15k damage equal with an citadel hit by Yamato, not event mention the super high chance of causing Fire. When i play the Yamato, i really feel hopeless, i can't run, i can't hide, i can't hit then what should i and every Battleships player should do in the high tier match? Be a practice target for every other shiptype to shot? So i really realy hope that you make high tier Cruisers rebalance.
  2. i think if that is overpowering they will not make that Sonar in the first place. And i think it make Cruisers more useful if they get in a battle without CVs and wasted a consumables slot for nothing. And speaking about balance, i don't really think Cruisers is really balance with DD, they're not the DD hunter like they born to be, now Cruisers is more like an AA Machine and a Fire Starter.
  3. I thought Cruisers are born to counter DDs after all, but now they have to carry the responsibility to defense allied BB against the CVs as well and the counter DDs part was a little blurry. And i know now we have some kind of radar to counter DDs but as i remember only Soviet Cruiser have it and it not last long so i think the solution above is good for all Cruisers, make them back to where they were meant to be.
  4. I do also think about CVs choose the loadout but i don't think is critical like Cruisers because if the battle have no CV, the Defensive AA consumable is completely useless.
  5. Like i said at the tittle, i think WG should let Cruiser to choose consumables while loading to battle because at now all above tier 5 Cruiser choose Defensive AA instead of Sonar. If this ideal got into reality, Cruisers will know they facing some CVs or not and change the consumable to sonar and not make the defensive AA useless in the game without CV. And also maybe this a solution for the "wall of torps" situation in high tier battle. (Sorry for bad English)
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