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greevil

Beta Tester
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About greevil

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    Ensign
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  1. step 1: buy as many various premium ships as you like step 2: buy 14760 doubloons or as close over that as possible step 3: pluck all the xp from your premium ships and research the 2 izumo hull upgrades and the yamato ship (you will probably also have enough money to buy the yamato from the gold made) step 4: don't profit because wargaming made you spend a lot of money step 5: profit
  2. izumo... why?

    I've never used forums before and i'm a veteran gamer with many ideas that'd be great to discuss with on forums but my seething hatred for izumo has forced me learn this and get my point across. The Izumo is bad, i recorded my last 10 game stats with the izumo. (all shots are accounting shots at cruisers and battle ships. Shots beyond 15km were mostly battleships considering hitting cruisers is scares and doesn't make up much of the statistics) AP shells shot beyond 15km: 80% had 0 damage. 7% were minimal damage 3% average damage (4k per shell) AP shells shot closer was far more beneficial with 6% with 0 damage 88% average or higher damage per shell and 8% being citadel hits Anyone defending the Izumo will always mention to get close and get your secondaries firing aswell. It makes perfect sense especially with my recording and backup proof. That would be the case if 2 cruisers would easily manauver around 14-17km and burn you to death with moderate damage to your above board compartments. unless you're in an ice map with a maze of islands or a gigantic curving island with surrounding large islands to prevent the enemy from circling around from a distance, you're screwed. Every youtube video of a successful Izumo game is in a map that works with the short range strat and the enemy team spends less than 1% of ammunition of the game to attack the izumo I am not joking and i am writing this as i have calmed down and taken a bigger perspective than just my feelings for the ship
  3. izumo... why?

    dont be man, enjoy amagi while it lasts and save all your free xp for getting through the vitals of izumo lol
  4. all important ship bug

    there is a bug in the game that i'm surprised it hasn't been taken care of yet, it has been mentioned by many people in multiple threads. Is the Izumo. The ship is a bug, there is a reason it never got built. Give it the range of the fuso and swap it around and your bug will be solved
  5. Playing the tier 9 izumo is something i need to save up for. many games you won't get much done with yamato's chewing through your insignificant side armor from medium to close range and open deck from far range having 3km range advantage. and that's not mentioning the highest tier aircraft carriers being able to take at least 85% of a battleships hp away with 2 torpedo squads. Even if you do manage to trade some good damage, i often find myself spending more money on ammo and repairs than what is awarded to me, often having to play other lower tier ships to pay off the repairs. Being lucky to get 1000 xp per game and 9 out of 10 games, loosing money. I was wondering why they game is set up this way to turn people off playing tier 9-10 ships.
  6. fighters damaging ships

    I was in a tier 3-4 game just now in a phoenix and right at the start of the game where the only thing to be in range is a fighter squad, i suddenly took damage and lost power to the rudder which resulted in 2 torpedo squads sinking me from 2 angles. my main question is can fighter planes damage ships now and if so, how? P.S i double checked that there were no ships with good enough range to attack me that early in the game (not even a battleship with a spotter plane) and the only planes in range of me were fighters
  7. Your Questions to Developers #1

    I've been in many situation when i've fired torpedoes or a salvo just before my ships destruction but the camera follow last shot (pressing Z) feature isn't available. Considering you get extra spectator abilities when you die, what about keeping that feature upon death?
  8. I've been in many situation when i've fired torpedoes or a salvo just before my ships destruction but the camera follow last shot (pressing Z) feature isn't available. Considering you get extra spectator abilities when you die, what about keeping that feature upon death?
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