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Foxman8600

Beta Tester
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    [XKBLX]

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About Foxman8600

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    Lieutenant (junior grade)
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  1. Foxman8600

    Asian teamwork potential #2

    Have to admit, Im smirking at this joke. Well done sir
  2. Foxman8600

    Let's clear this ST thing out

    Huh, well Congrats. Have fun if you decide to go ahead.
  3. I am not grinding for the ship. Simple reason, I am not much of a destroyer captain. Currently i am a cruiser and BB player. I also need to pay mid tiers (4 - 6) more to get my win rate out of the toilet (47%) as I followed several clan mates into T7 battles after i had taken a break from Random for over 1 1/2 years without easing myself back in. Additionally, highest tier of ship I have is a T8 Japanese Cruiser and extremely recently a T8 Russian Battleship (got her from a mission). I am more than aware of the dynamic gameplay changes at higher tiers. Coupled with my highest destroyer being tier 4. Put all those together and I would know I would drag my team down if i decided to get the ship and play her in randoms. I would feel terrible if i did that to my team. As above all else, i put my team first.
  4. Foxman8600

    Remove Newport from Scenario Rotation

    I have found myself with this op that I enjoy using the Perth and the Arizona. The Arizona, while having crap secondaries, really does well with her primary guns loaded with AP. I am using blapping cruisers and battleships for my team at range and close in as well. The Perth, while short range and a walking citadel, is good for fast firing down destroyers and giving cruisers a hard time. The Operation, while one of the harder ones, should stay. In my opinion, some players need to have some challenges and not constant cake walks.
  5. Foxman8600

    Ship sector based damage saturation is dumb.

    Agreed. This game is not a simulation, more arcade like. Trying to do what the OP wants i honesty cannot find a reason for it. Additionally, it would require the game to have to keep a ton more information on each individual ship in the battle. Currently, if i remember right, each ship is broken down by fore, amidships and aft (not sure if superstructure is included from my hazy memory) I am also not sure if port and starboard are included as one, or individual. For the sake of the following example, i will use them being included as one. 24 possible players in the game, times that by 3, you get 72 data points the game needs to keep track of. If WG were to attempt what you wanted, those data point numbers would explode.
  6. Foxman8600

    Interesting stuff from the RU forums

    Dont you mean they are coming back? 🙂
  7. Foxman8600

    CV Rework Test 2

    I have been having the same issue. I got the e-mail with my details. However, when i try to login, it says incorrect username and password. I suspect that either a) That we cannot even try to login until the test server becomes active. Maybe because of last minute patches, or something else b) There's an issue with the accounts
  8. Foxman8600

    so now the forum shows clantags as well eh

    Clan tags. Thats kinda of neat. Though it will be interesting to see on the NA forum how it changes some of their discussions :)
  9. Foxman8600

    Officially Christmas here soooooo

    Merry Christmas everyone
  10. Foxman8600

    Two brothers map

    Oh, you mean the five island map with 2 spawn points for each side right?
  11. Ohhh, Can I have a copy too That way when i fill out a row I can yell "Poi" Oh. wait... wrong word In regards to the OP, thats what experience smart CV Captains can do. Heres some suggestions for maybe what you can do. Think ahead, if you know your going to turn one way, always consider there's a second squad of torpedo bombers ready to "hammer and anvil you" so consider turning in a direction to make the second squads drop slightly more difficult. Keep adjusting your speed, so it makes it slighlt potentially more difficult for the enemy CV captain to reset his next manual drop or adjust. And if all else fails, and it looks like your going to take a hit, try to take as few hits as possible, and if possible along any torpedo bulge you might have. Remember BB's have more health (save early CVs, who may have similar) than any other ship. So, you can take a hit (or potentially 2) that cruisers and destroyers wouldnt be able to.
  12. Foxman8600

    Two brothers map

    I really love this map Yesterday on the North American server I was in my Tier 3 Japanese Cruiser. Some of the enemy decided to go up Torpedo alley, whats worse, is that our carrier detected they were attempting it. So I turned around from trying to flank through rows 1-3 and head back, Just in time to see the enemy fleet (Consisting of 3 enemy cruisers) attempt to break out. Whats even funnier, an American Premium ship driver, using a Tier 7 american cruiser was leading the charge, I guess he thought his premium ship alone would win the charge. He came out of the passage, with my ship showing its torpedo broadside of 6 torpedos at 1.8KM range Needless to say he died very quickly, and oh did he rage he immeditately typed "Reported! Banned for Life" of course i didnt think anything of it, but did type "Why" only my teammates responded, which after that I responded with this Dig "Well, he shouldnt of gone down torpedo alley then" I can understand slighly why some people dont like this map, but I think is a ton of fun oh and P.S, Dont go over to the American forums about Draws, trust me it will save your sanity
  13. Foxman8600

    cv torpedo op plz fix this

    best well balanced post regarding the issue. I salute you sir
  14. Foxman8600

    CBT Stats

    6 Billion Shells? I think we just depleted Tony Starks cache of, well everything
  15. Foxman8600

    Carrier Torps - Manual Drops are Broken

    How about a "Ohhh, nooo, my battleship got sunk by something else other than a Battleship, that shouldnt happen, Battleships should be invinicble, whahhaaa" Have we have that yet?
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