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About legionary2099

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  1. legionary2099


    No. Unless you have gotten most if not all of the other ships, then you can get an Agir to be a port queen.
  2. legionary2099

    First impressions: Convoy

    It's just a normal random battle with a short timer ... . And here i thought it would contain considerable differences, but it didn't. Most people just blast each other like a standard battle.
  3. legionary2099

    Anyone won defending the convoy?

    The best way to defend the convoy i find is intercepting them before they are within yolo range of convoy ships. Which INCLUDE yoloing yourself and take out 1 or 2 enemy ship in CQC. Especially true when dagger fight around island. Most of the time due to herd mentality, most alive ships will cower and turn around/hide allowing the convoy enough distance to cross. Typical ASIA server mentality. Use it against them. Isn't bullet proof against idiots or yoloers like me.
  4. legionary2099

    Atago and Zao Commander Skills

    I would not take priority sector if your intend is to dissuade enemy CV going for your life. It is better to take RPF and SE. You want to be the guy suprising people, not the other way around. Since Zao doesn't get much HP from the start, SE would make her less prone to die from 2-3 cits from the big bois. You will survive with atleast a few thousand HP and not die instantly. This is also true for light cruisers. It is very common to make a mistake and pay dearly for it in a cruiser, so some extra HP is always handy. The 4 point AA skill is alot better, the 2 point is only worth it if you take DFAA with you for the extra DPS.
  5. legionary2099

    6yrs Anniversary Perm Camos, your choices?

    I would rather take the gift containers and some extra 1 use camos. The thing is, i rarely play one ship long enough for a permanent camo to pay it self off. Like i would play something like 20 - 50 games in a ship and move on to tier X. And if i'm grinding, a full or half full bloat of flags + camo mean the grind is usually short anyway. This is what happen when you don't usually use flags + camos and have more than hundreds of them in port. I would not even have time to use all of that stuffs lol. For tier X, the 20k credit camo usually do the job if you do not simp them. 20k + repair is small in the scheme of things when a single game can make hundreds or more in tier IX premium.
  6. legionary2099

    Australian Navy inspired by Wargaming

    Battery tech i think is at an impasse. Battery have diminishing return after just 2 - 3 years of use for most domestic application. I don't think they are worth it on industrial scale. My company use one at the backyard, recently purchased too, but it could not hold anymore than maybe 1.5 hours of use. Battery are facing scaling issue. Most battery spearhead tech is at an experimental stage, not ready for commercial use for another 10 - 20 years. Yeah, there is room for nuclear power, as power generation demand exponentially increase, as is storage of power.
  7. legionary2099

    What Heresy is this WG?

    Where is my Black black ?????? WG ???? Where ???
  8. legionary2099

    Can returning the wrong-buying ship?

    Well, if you had not make another refund claim recently they will most likely approve.
  9. legionary2099

    Australian Navy inspired by Wargaming

    Anything is a nuke on the walk guys, including corns in a microwave and that chad wombat lying belly up ... . And it seems like most do not understand why the need for nuclear energy. I will lay down a few reasons : - Output and input are controllable, up to certain specifics and take much less impact from weather and other phenomena. You get a stable yield year round. This is not the case with many sustainable or renewal energy source. Many source like : water dam, sun, wave, bio, wind depend heavily on weather phenomena and geography. While nuclear doesn't care as much about those. - They have good yield ratios. Something sun energy cannot hope to match now. - Nuclear energy are incredibly space efficient for what they are. Though safety zone do eat up space if it was put near human habitation. - They only affect nature directly on accident. Meanwhile water dams and even wind turbine have real effects on ecology and natural habitats for wildlife, many times for a worse turn. - Nuclear are expensive, but not as expensive as a fossil fuel burning plant. Fossil fuel eat the environment. Also, wind are expensive, and costly in real estate terms. - They can be enriched and give a nation access to at least dirty bomb. Those are good enough for deterrent. - Chances of going kaboom is low, lower than a plane crashing down and claiming hundreds of lives. Especially with newer block IV powerplant. To me at least, the option to going nuclear make a lot of sense. Australia are too far away to be considered an active threat to other country. It has a lot of wasteland, where putting one in the middle of nowhere will hurt less than Chernobyl. The plant give a stable boost to Australia diminishing energy capacity. It also train nuclear learnt staffs for the country to explore other possibilities. Remember, nuclear is not just about making a bomb, there are many applications derived out of it and we only have explored a tiny fraction of that. Also : China, US, Russia have a very large nuclear arsenal, as well as rely on nuclear power. Even if us or the other guy don't go up in clouds, one of them could and we are all screwed anyway.
  10. legionary2099

    Wargaming don't make money from Operations

    They could build scenarios around the strengths of some premium ship and sell you the solution. That is pretty straight forward. Many games build their PvE content around this as well. They introduce an easy mode, a normal tough but whatever goes and a hard mode that require specific line up to walk through. I could give out a few examples, but most prominent is that : WG did this kind of design in Dunkirk, where the premium DD they sell was much better and more comfortable to play in that map. That way hardcore PvE will willingly shill out their cash while normies would be content with doing normal and easy mode.
  11. legionary2099

    IJN CL tech tree?

    Lower their torpedo detection range to 1.8km. That's good enough. Like seriously. It would reduce reaction time by ~ 1 second. Which is good enough to wake enough any scope in sniper in the game.
  12. legionary2099

    IJN CL tech tree?

    IJN CAs are already well known ambush and kiting predator with a strong but hard to use combat suite. If there really will be a CL line, it would need something to set it apart. Otherwise it would be akin to IJN heavy cruisers. We could try to make it use DW torpedo + reload booster and mimick an Asashio or Irian. But i doubt it would be good if that was the case.
  13. legionary2099

    Where is the ASIA server located?

    Yep. Most places will be hurt when connecting to singapore.
  14. legionary2099

    Where is the ASIA server located?

    It's either HK or Singapore. One of those places. I forgot which. In anycase, the shark wreck the intercontinental undersea cable again. So we are stuck with crappy internet speed.
  15. uhm the joke fell right thru....