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Pulveron

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About Pulveron

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    Lieutenant (junior grade)
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  1. Pulveron

    Yamato

    Wow, interesting responses. Amazing what the moderators allow here. The responses are from the same people who keep criticizing whoever they don't agree with (I reckon your a tag team lol). I take it you're all in each other pockets. But let me answer in kind: HobartAWD, just received your reply. Thanks for the info, you've given me some good tips for the game - appreciate it. But I was really speaking about the Yamato compared to what the ship was actually like, its' strengths and performance. I like the ship as much as you do. It's one of my better performing BB as well. Bit sad about the last comment, thought you were above all the meems here. Paladinum, thanks for the reply. the statistics of the ship are pretty amazing, and in considering all that I thought the ship might be a little stronger. I've had pretty good results with the Yamato in the games, but it seems under powered and under protected compared to a couple of my T8s. I still think it's more along the line of a T8/9 in its performance, but thanks for your opinion. Potatus, that's what I thought at first, an ok ship, and I wanted it to be more. Maybe because I know a little about the ship it's had an effect on my judgement a little. PeterMoe/LawrenceXVIII/drakon233/legionary - I'm not sure where you are coming from? I'm not talking about the game or strategy, but about the ship its power and strength, and the comparison of what the actual Yamato was like compared to the so-called similar one in the game. I take it you guys have had a pretty rough time, unable to understand or read what's in front of you, but that's okay, we can't all be literate. You must be hurt Peter, getting personal like that - and you misread what I said. I think you can't wait for a post of mine just so you can bait me. Can I suggest if you cant accept that there are people who differ in opinion with you, you don't respond when you feel so frustrated. You don't have to like me, but don't make it so obvious, it says a lot about you. Bex, not sure where you're coming from either. But I'll tell you what, if you don't like my posts don't read them. I suspect I now know what a troll is. I think that's my last reply to this post - since it appears the moderators allow the game rules to be violated.
  2. Pulveron

    Yamato

    What a letdown. To me this amazing ship has been reduced to one that acts like a T8 with armour of a T6. Despite the accuracy of its design (which is truly amazing by WoW), despite what has been supposedly put into this ship, it is disappointing. Just in one first-hand account, the book 'Requiem for Battleship Yamato' is an excellent portrayal of what the ship was like, and to then trial it here - man, it is the total opposite of what the Yamato was like. In fact the Rasputin in Halloween is more accurate to a Yamato battleship, and the Montana is more accurately designed than the Yamato, which, in my opinion, gives the Montana an advantage in the game (this is just an example - I don't want a discussion on the differences between these ships). It's truly worth reading when one understands how one anti-aircraft round, as the author describes, could down a squadron of fighters (apparently it did so), and one round would sink a ship. As I have assumed before, here in a game, it's not really appropriate to have a ship do that, so for parity, a few sacrifices are made in its design. But too much has been sacrificed to reduce the Yamato to a ship that performs way below what I expected to see in it, as a T10. I wonder if anyone else has a knowledge of the Yamato, it's history and performance, and can see what I am talking about? It appears my expectations, based on WoW's information as to what to expect in this ship in this game, has been let down a little. With all that the designers do and put into the accuracy and design of the ships in this game, which makes it a stand-out game, they have missed the mark, in my opinion, in the performance of this ship. It's great to have it and use it, but the expected performance is something that I believe could be improved. As I said, T8 ships appear better than the Yamato at T10.
  3. Pulveron

    MM

    I see I've wasted my time here again. what a forum.
  4. Pulveron

    MM

    I thought of that LawrenceXVIII - but I haven't connected with anyone to be drawn into a battle with T5s. Thanks.
  5. Pulveron

    MM

    I never thought it would happen - so why did it - that's the question. No other question required. By the way it's not a division just random battle. Every now and then I notice that something like this happens - no explanation really, except that the mm is in control of it.
  6. Pulveron

    MM

    Well, here we go again, the mm places my T7s with T9/10, and amazingly my poor Kawachi T3 in with T5s. Of course the Kawachi has no air defense and the 2xCV's made short work of a slow moving T3. It never ceases to amaze me how someone can justify this kind of mm. And so the game goes on 7 team games 7 team loses - wow the mm is doing fine!!
  7. Pulveron

    Ranked Battles / changes

    You can’t hold back can you Bex? Again, way off beam. It would be better if you questioned rather than jumping to conclusions. As for people here threading advice, let’s have a look at it. The issue is in regards to the matchmaker and ranked battles. These are a few of the comments so far: ‘the major part of the problem is you’ – that’s not advice that’s finger pointing; ‘you need to learn the game’ – that’s finger pointing not advice; ‘I am pretty reliable’ – don’t see any advice in that; ‘your idea about gun range is absurd’ – that’s not advice either. Let’s continue: ‘the answer is you,’ – that’s not advice; ‘until your introspective enough....not going to improve’ – that’s anger over spilled coffee. I don’t see any advice regarding the topics I put up, except for people telling me of their own experiences with the MM, which is okay. Here’s the kind of conversation I expected: MM is the same for everyone, however there is an argument to be made adjusting teams for skill. The question is how do you do this reliably? I know many players with 'unicum' stats on a ship that essentially just farm damage, not making plays. Whereas I know many folks with only 'decent' stats that play for the team and with other team players can turn the tide. The other question is how do you adjust for folks with absurd stats due to only divving, as opposed to solo-warriors? Thank you again S4pp3R. These were my thoughts and to hear someone else say that it would be good if certain aspects of the MM could change, and those changes (team skills) would make a huge difference to the game, its’ great to hear; even though at this time it might not be possible. I like the game a lot, but when you front up to circumstances that are appear as uneven teams, stronger teams, situations that are the same yet in combat are unequal, the apparent changes that take place altering firepower, range, and armour strength, etc., I would like to know what others think and if they have had the same experiences. Then I can make the decisions as to whether I’m at fault or not. Admittedly, my original post had a little angst to it because to see a team annihilated under 3 minutes without really starting off the block, well, I think that we were up against a team far, far superior to ours, and that the MM could have made a better matching of it. If this forum cannot handle such questions, as seems the case here, then it really is a useless exercise saying anything more.
  8. Pulveron

    Ranked Battles / changes

    sunlo2013 I think you need to look at what I'm saying and try to understand what I'm saying. Your experience is not mine, and if you believe your so good that's cool - what you are saying is standard play something I'm not talking about. You're missing the point. It appears that you guys are so taken up with yourselves you can't see where I am coming from. But that's also okay, you're obviously a good supporter of WoW and will take offense at what you perceive as threatening the game, and of course, make it out as though it's all my fault. I'm talking about the matchmaker specifically. Everything you say about how you play is great, but so are others who do better than you. It appears that this message board is useless. I have a query about the matchmaker and I keep getting these dosh replies. I still haven't heard an answer to why a whole team is annihilated within 3 minutes, and it's not an isolated experience! As regards gun range being absurd, I think your in fairy land. You've played over 7000 games, I would have thought you might be the wiser, how wrong am I.
  9. Pulveron

    Ranked Battles / changes

    Your way off beam Bex - please keep out of the discussion. As for taking things personally, I won't grace your efforts with a comment. I'm convinced that the matchmaker needs a lot of work. Just the last game, 1 of 9, lasted 2.5/3 minutes. The enemy annihilated our team. In fact, the team didn't get near to having a game, being destroyed over distances of 17/21k. I think the advice you guys are giving may not be worth the effort, and is far from the experience of the game. I'm also convinced that you're contradictory. As for strategy, it doesn't work in a poor team or when against a superior team. It's laughable, all the advice, all the strategy, all the tactics, all for naught.
  10. Pulveron

    Ranked Battles / changes

    Thank you S4pp3R. Appreciate your reply.
  11. Pulveron

    Ranked Battles / changes

    Wow, fast reply. Have considered all those options. Have played all those options, which have improved my playing (hence being the last of 2 ships in most games), I'll try a few more options I have been given. From what I have learnt so far is that it's not really a team game, rather you play individually, and use the other team members to your personal advantage. Amazing. Thanks for the fast reply.
  12. Pulveron

    Ranked Battles / changes

    Max-Battle, S4pp3R thanks for your replies. I would love to connect somehow with you guys to see how you do it. It does raise the question for me about WoW and how/if they have a hand in individual players games. sounds conspiratorial and a bit far fetched, but it just doesn't add up. When I spoke about firing at a range of 21plus ks, what I meant was that those ships with that range tended to make it near impossible to get close to destroy them or to get close to the circles, as the failure of the teams I have been involved in prove. To rank out in 17 hours is amazing, and I'd like to see how that happens especially when in the games I have played most of the ships in the team are destroyed before the game is 2/3rds through. I have, as I mentioned, tried angels and I've had help from others, but the failure of the teams I have been a part of make doing other than trying to stay afloat impossible. I stayed for 14 games and lost all but 2 games, making it stay at level 5. I agree S4pp3R, the Kongo is great under 16/17k, and I do best with that ship. I am concerned about the discrepancy in games, and it makes me even more suspicious of what is happening to such a great game. What is a WASD hack? my ignorance here. Bex_o7, you have missed the point of what I was saying.
  13. Pulveron

    Ranked Battles / changes

    Well, I have to add anyone who plays these ranked battles is a dummy, and I admit to being one having played a number of them. The matchmaker is the worst its ever been. To answer your question Max-Battle - and thanks for it. Of course, it greatly depends on the players in the team as well, but when you have a team that has ships obviously better in firepower, firing range, and armour, than your own it's a lost cause. If team A has say 2xKongos, a New York, 2xOKT Revs and the rest destroyers of various classes, against B that has 1x Kongo, 2x OKT Revs, a Konig and 3 destroyers - tell me who do you think will win? Team A has 3 ships with a range of around 20ks, and 2 powerful close quarter ships, and 2 destroyers. Team B has 1 ship with a range of at least 20ks and 3 close quarter and the rest destroyers. In my experience team A would win (as has happened with the game lasting 8 minutes), battling to get close to the other ships. If this mix was one that was occasional that wouldn't be a problem, but when the mix is consistently mismatched, where the team win is 1/7-9 battles, something is wrong (bearing in mind as a mid/mediocre player some of the fault lies squarely with my play). Just as a side-issue. This is consistent and around each upgrade things change - sometimes you can't put your finger on it until you play a few games then you suddenly realise (as you also look back on replays) what you try for months to get better at, is all brought to nothing because of the changes. These changes don't appear in the blurbs given about any new change. I've argued this before and been told that it's not true, when changes are made you are notified about them - but my playing experience tells me otherwise.
  14. This game of ranked battles T5s is the most unmatched game I have ever played on WoW. Pitting ships with ranges of 20k plus against those of 16/18k is the most stupid MM I've ever seen. It's like putting a T5 against a T9. Most of the teams are destroyed under 6minutes. It's tanks on water. The loss win ratio is about 1win to 7/9 team losses. This is not a competition it's an annihilation (except, it seems for the privileged teams, and there appears to be teams that have the advantage and it can be predicted before the game begins). What is clear is that the matchmaker is terrible. Also, my ships accuracy appears to have been changed - again (and I suspect the moderators will tell me this is not so), as is the strength of the ships. I've been in this game long enough to know when changes occur. It's amazing how the same ship on the same angle as mine, firing broadsides with all rounds hitting, my ship is devastated and the enemies remains with little damage (the hit points are similar on both ships). I have tried all kinds of angles, different shells, different distances etc, as we have all been told to do, yet its all wind - it means nothing in the game, especially when your up against superior ships. Balancing a team with the same ships is one thing, but when you pit inferior ships of the same tier against teams with stats that have better quality ships in every way, its an annihilation not a challenge. You watch your team try but you know they have no chance of winning, and they are destroyed quickly. I think WoW could do much better, and I think WoW knows it can.
  15. Pulveron

    Matching

    I'm glad I'm not alone. I'm tired of my T7 matching with T9. In fact in a couple of games my T8 had somehow been matched with T10. There was no way I could play a good game, with these massive ships destroying me from distances where I couldn't even see some. In fact, to be honest, it's so common now to be mismatched it's taken away my initial enthusiasm for the game. It is not uncommon now for my ships to be involved with ships 2 tiers above them, and sometimes with a couple of T3s involved.
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