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Beta Tester
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About Epicurus_

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    Lieutenant Commander
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  1. SE is a must have skill on BBs

    correction; I was thinking of Adrenaline rush and Last Stand as 3 point skills at the time. The only 3 point skill I have selected after Superintendent has been BOS.
  2. SE is a must have skill on BBs

    That's not the main issue OP has stated that SE is a useful skill and everyone that has commented has mockingly opposed that point of view. Whether the heal is scaled with tier or not SE is still not as useful as other skills.
  3. SE is a must have skill on BBs

    Crap I was so dumbfounded by SE is a useful skill I missed that 16+km range. At most I would pick two 3 point skills but never for a B.B. from memory and it would ALWAYS be a more useful skill than SE. Frankly I’m astounded after 6k battles THIS is what you posted.
  4. Advice needed for premium ships.

    I would suggest the Alabama her AA suite is sweet, is very maneuverable and her guns do hit harder than Tirpitz. Whereas the Tirpitz is vulnerable to air attack but has good secondaries and maneuverable but her torpedoes tend to get knocked out pretty regularly and have a short range which limit their usefulness when it comes to a brawl. Not to say Tirpitz is bad but I think Alabama is a better ship in ranked as well.
  5. I just found the tankiest ship of all

    Damage saturation occurs when a ship segment has absorbed the maximum amount of damage it can take. So it's possible that any ship can take six or more torpedoes and not sink so long as all the damage is confined to the one segment. it sounds like the Fletcher was turning and most of the torps hit one segment of the ship either the bow or stern but the 7th torp hit a separate segment say the mid section of the ship and that was enough to sink him.
  6. Scharnhorst vs Gneisenau

    Gneisenau is a keeper and sometimes Scharnhorst doesn't have the pen when using AP so Gneis can sometimes be a little more reliable in a brawl for the AP pen.
  7. As someone who has been on the receiving end of friendly torps whilst my DC has been on cool down I wholeheartedly agree with the reflected damage mechanic. Team killing is one of the most toxic elements in WOT and the way things are right now it stops trolling tools.
  8. The Karma will never fall below zero as it is capped because *player's feelings* so if a player already has zero karma, what's zero plus zero equal again?
  9. Co-op

    I think the map changes on Thursdays if that's what you want to know.
  10. The OP was asking why BB captains weren't shooting radar cruisers. Often times radar cruisers will stay in stealth until they can radar the cap at which time they'll be in cover so it's not even a viable option early on in the match.
  11. How do you know BB rudder is locked ?

    How to Tenryu The first thing Flamu said was to support DD's and the player in the replay got extremely lucky with those torpedo attacks on the St Louis and then on the Ishizuchi which was in sniper mode and I don't think realized there was a torpedo boat next to him until it was too late. My own two cents; You are probably trying to torpedo BB's that aren't travelling alone and as a result you become the priority target for the other team and get sunk very fast. If you are going to attack with your torpedoes get yourself into a position where you can ambush a BB from behind an island.
  12. CV dive bomber damage

  13. Manual Drops in CV and Strafing

    When you commit to a manual torpedo attack it is best to attack from an angle slightly less than 90deg to your target and not at an angle that is 90deg to your target. from my own experience attacking at an acute angle from your target means that IF your target does not evade they will take more torpedoes in their side as they travel forward, if they turn away they won't take as many but if they turn towards your torpedo bombers they will also take more than if they had turned away. So you tend to get more torpedo hits by attacking with a slight angle that is less than 90deg to your target. (I refer mainly to attacks against BB for this example). As far as strafing goes there are many tricks you can try, first and fore most when you strafe ensure that your planes do not enter within the circular outline when you hold shift at the start of the strafe or they will circle around and this will indicate to your opponent that your planes are about to strafe. You will also find that IJN fighters strafe is a bit weaker than that of USN fighters a head on strafe won't work against USN fighters so attack at an angle to maximize the time that their planes are within the strafe path or attack from behind. Practice first in PVE as much as needed until you feel comfortable with controlling your squadrons.
  14. Quesstion About Premium Ships

    I'm not sure why you make this comparison
  15. Quesstion About Premium Ships

    Hosho is quite good at tier 4 and with only 83 battles there's no way you'd be able to compete against more experienced players if you jump up to tier 7, the phrase "free food" comes to mind.