Jump to content


  • Content Сount

  • Joined

  • Last visited

  • Battles

  • Clan


Community Reputation

0 Neutral

About Yich

  • Rank
  • Insignia
  1. This has probably been asked by someone before but why are the surface ranges of dual purpose guns less for surface targets than air targets? A good example of this is the single 120mm secondary battery that the Yubari has with 2km surface range and 4.5km anti air. You would think they'd have longer surface ranges due to the firing arc right?
  2. I've always found it very odd that ships in game will travel with their turrets already pointed off one side of the ship even before any sort of enemy sighting and real naval vessels will never do that if only for the sake of fuel efficiency/balance/aerodynamics. I am wondering if it would be possible to set up the turrets in a way that if the aiming reticule is out of a turret's possible firing arc that it will start realigning itself to centre/starting position? I don't know what this will do to game balance though as this will possibly allow battleships specifically to have guns facing the right direction much faster.