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About Noppers

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  • Birthday 07/20/1973
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  1. Noppers

    CVs are OP pls fix

    Been playing this game on and off since early early Alpha. Came back about a week ago. CV's are absolute rubbish.......like, ABSOLUTE RUBBISH. The balance is so terribly terribly wrong. Almost every battle has two CVs in it, and regardless of how much teamwork I try and regardless of what ship (BB, CA, CL, DD) I take - CV wins. Literally just watched a Tier 9 experienced DD player chase a Tier 9 CV and he could hardly even close the range and at 7km the damage the DD could do was pointless against the waves of aircraft which wiped him out. Note - EXPERIENCED player. Have been in a 50k+ tier 9 BB against a Tier 8 CV and despite dodging about 5 torpedo plane strikes and 3 rocket strikes in the space of about a minute I still couldn't kill the CV quick enough and he took me out eventually.........we're talking 11km range here too btw. These are two of the examples of every single battle I've played in the last week. Want the replays? I've been a WG supporter for as long as tanks has been out, and I've worked voluntary for them multiple times, so I'm no rager. But this iteration of the game is really really bad. Here's another one...........Ibuki maxed out with AA, just had a tier 8 Kaga torpedo plane wave fly directly over my ship, shot 2 planes down. 2. Really? Fix it devs........we're done.
  2. Hi all. Just a little bit of fun that 151st and PANZACS have been enjoying recently. I've been simulating various historical naval battles, as best I can within the construct of WoWS, and the video here is one of these battles. Historical ship matchups are as close as practically available, and maps are fit for purpose as much as possible also. I'm progressively getting better at video editing, but bear with me as I'm no expert. EDIT - have updated the video to fix some sound stuff. Anyway, enjoy. Noppers.
  3. Noppers

    Why have WG Asia done this to us again???

    I'm with this guy. My old clan hasn't bothered playing CW because the timezone is just rubbish for us. What's my old clan? PANZACs. That's 20-40 people not playing CW. Disappointed. Noppers.
  4. Noppers

    i know it's stupid but rant about blue line, again

    In blue........Oh dear. Really bud? Lol? You need a better hobby. Collision idea doesn't matter anyway. Can't see it changing any time soon. Besides........anyone who knows me knows I run into islands all the time, accidentally, so collision damage would only be worse for me.
  5. Noppers

    i know it's stupid but rant about blue line, again

    "I'm glad blue line players are non-existent in your games or those you speak with." Twisted words bud. No need for it. I specifically mentioned "less blue liners"....not their complete absence.....but you chose to ignore it for your own gain. I know you enjoy dissecting posts and 'countering', but some integrity would not go astray :-) Back to my original words, and perhaps some expansion to assist other readers. After 1300 or so battles, plus whatever in Alpha and CB and so on, I've been privy to the annoyance of the blue line exploit. I hated the exploit with a passion, and would hunt down 'blue liners' mercilessly. I didn't mind the first fix originally, but then found it wasn't good enough.....so, I voiced my concerns. The second fix.....the current one......I was dubious about. I was all for folks losing hp when touching the blue line in the same way you lose hp when you are grinding against a friendly ship.....so for them to 'lose speed' as a fix didn't seem to sit right with me. I figured you could bounce your ship. However, I've since found that there are rarely any players in any battles that go to the blue line. Statistically speaking (because I know you guys love statistics), I've maybe played 50 or 100 battles since the patch and I think I've seen about 5 players in total on the blue line at any time. So technically, IMO, there isn't really a problem any more......not until the next gamer works out how to exploit the next thing......for every title........ever........ But.....I agree with Steeltrap. Collision damage if you run aground......that makes sense to me. Interestingly, I'd therefore consider it for the blue line too.
  6. Noppers

    i know it's stupid but rant about blue line, again

    Nothing wrong with the current fix. Players using the blue line now die quite easily. Ergo.......less blue liners. Love reading the countless "WG aren't serious about it" posts....which are, IMO, just trolling. Proof is in-game, not on the forums....the blue liners are almost non-existent in battles now, because there's no gain there. Now people run into islands to crash stop. Perhaps that needs a fix? For those who want damage to people hitting the blue line, or something similar, same old argument.......you want to penalise the accidental touch? The immediate counter argument is "situational awareness...blah blah blah". No worries.......let's penalise that person who is having a fantastic battle against multiple enemies by completely undermining their efforts when they accidentally get too close to the blue line. Right. Myself, and a large number of players I speak to regularly are quite happy with how it has worked out. Neither they, nor myself, ever used the blue line for anything. Oh, and as always, I post this as a player....not a mod. My mod status has nothing to do with my posts thanks.
  7. Noppers

    Blue Line Abuse Discussion

    Not seeing a problem with the blue line any more IMO. I love watching folks hit it, then die shortly afterwards. :-)
  8. Noppers

    PAX Wargaming Booth Feedback - In depth.

    I'd disagree slightly with you a little there. The challenges were for a number of kills, reward given, over a 30 minute window. I think it's a bit rich suggesting that the "better" or veteran players should be given preference over the newer players. I'm a veteran of 5 or 6 years now......can't remember how long actually.....and I would encourage more towards developing new players. Just a bit of bad luck IMO that your friend didn't get the prize.....perhaps his skills weren't up to it?
  9. Noppers

    PAX Wargaming Booth Feedback - In depth.

    All good feedback IMO. I have no doubt that the WG guys will take it on board.
  10. Noppers

    PAX Wargaming Booth Feedback - In depth.

    We did discuss some of this with the WG guys. They did give away a LOT of free loots, notably keyboards and headsets and such. I think the general missing area was "generic" in-game giveaways, from what I'm seeing of the feedback you gave. Can't give you any answers there I'm afraid...we were a little surprised there was no gold / doubloon giveaway, but certainly there was a lot of other stuff. There were a couple of codes that gave away some free stuff to new players, but I'm not sure if that worked properly (certainly I've had no feedback for / against). Perhaps the PAX challenges made up for the missing element that some folks were seeking? I was happy with them........although I didn't feel like doing the CV one.
  11. Noppers

    PAX Wargaming Booth Feedback - In depth.

    Lol. Ok bud. Thanks for the feedback for the third time. Good luck with your agenda. Nothing else to be said from me. Back to the OP. Vyviel, I notice you mention the prizes. Were you not present for any of the prize draws? Or are you referring to generic goodies? Or in-game stuff?
  12. Noppers

    PAX Wargaming Booth Feedback - In depth.

    (once again, not as a mod but as a player) Original question - was there any need for that comment, without you actually knowing who it is relevant to? I thank you for your negative personal feedback against me. I point it out because it adds zero value to anything, and is just a generally poor way of being a bit smug. Rather than hijack the thread with a "WG is XXXX" post, contribute to positive improvement regarding PAX if you could please. I'm not sure you're the person for the job, given I'm pretty sure you weren't actually at PAX this year, so I'd suspect your credibility to be a bit low. Your somewhat random assumptions and accusations provide ample evidence of this fact. The topic is PAX. The OP is discussing PAX, good and bad. Stick to topic or maybe resist the temptation to derail a thread because you have your own agenda.
  13. Noppers

    PAX Wargaming Booth Feedback - In depth.

    Rather than what you "got wrong".....let's say that I have a different point of view on a few things. I highlighted in your post above in green what I think are areas where I differ in said opinion. A couple are definitely incorrect, some are due to you not having visibility of what may have occurred perhaps, but a lot are just a difference in opinions. I guess one thing I should say is that I have been on the community team for the past three PAXs.....so I have a pretty good foundation of experience ;-) There are a lot of reasons why I've highlighted some of the stuff in green.....but it's more of a TS chat path than me sitting here typing it out. I don't get a lot of time for forums or gaming unfortunately, so I can't really afford the time to respond to you in the way you would perhaps seek. Again though, by posting the information you have, it allows those in the management side to have a look at each point on its merits, and consider the "why' behind it.......you posted things for a reason, so the challenge is to work out why that would occur, and avoid it being the case for your future enjoyment of PAX and WG. :-) Should WG ask me to run the team next year, community feedback will of course form a portion of any changes I make in the way I run my team. EDIT: A point for you to consider in return........perhaps there is something to be said in the things that I didn't highlight in green, as to where our thoughts are aligned :-)
  14. Noppers

    PAX Wargaming Booth Feedback - In depth.

    (Writing this as a player, not a mod). Disappointing comment in the middle there Steeltrap ("Remains to be seen if they've the wit or imagination to benefit from it"). Any need for it? Given that I was head of the community team, so am one of the folks you refer to, I guarantee I have more wit and imagination than you can handle. Your comment is irrelevant really, and I wish you would refrain from such waste. It added nothing to the original post. For the OP TovarichCookie, I disagree with quite a few things you have raised. I certainly received much positive feedback from countless crowd members across the three days, and some of your points are plain incorrect. However, it's not my opinion that was posted, it's yours. As such, I 100% respect your position on it all, and will read and re-read your post to determine what elements have value to me.There is plenty of useful information in there, so I thank you for the time you've taken in writing it. FYI, the lead WG guy Jay has been notified of your contribution, and I'm sure he'll take on board your key points. Thanks once again. :-) EDIT: Additional FYI, the community team provided an 18 page post activity report to the WG staff. It was drafted by me, but had numerous contributions from the other community members who attended. Good to see that some of your points align with our thoughts too. :-)
  15. Noppers

    so now this ..

    Just gonna pop in here and do this.