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PanzerTitusFernandez

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  1. PanzerTitusFernandez

    How to Republique?

    Anyway, off topic, but i have two questions. First, how long is Commander Ovechkin going to be on sale? Secondly, and on topic this time, how good is the Republique legendary mod?
  2. PanzerTitusFernandez

    How to Republique?

    The keyword here being "pray" XD.
  3. PanzerTitusFernandez

    How to Republique?

    I know what you're saying, I mean BB's will melt the moment they get HE spammed or torpedoed or focused on or what have you. But to me, i still view BB's as the Pushers of a Battle. If i don't lead, then who will?. Applied to all BB's, if BB's don't push, who will?. And there is truth to, we have the biggest guns and the most hitpoints, if i'm not charging down an enemy flank to punch a whole, then those guns and hitpoints might as well be decorations. Also, do note that up until the 9th match, i played conservatively during the start, looking at the minimap, watching for enemy movements, counting how many enemy ships are on my flank and only after all those are done do i try and make a push, especially if if my flank is the dominant one or the other flank is content to just sit behind the cap and hide. But on the whole, i do get what you mean. Still i have to clarify, can you give me some examples of enemy mistakes that i have to identify or predict before it happens?...and for the record, how do i predict anyway? Also, my 3rd game and 2nd last game screen shots. I was tempted to scream out to the sky by the 8th game. Aside from BB's, seeing Clevelands trying to snipe at range, a suiciding Ibuki and a whole bunch island lovers that ignored me even though i went through the trouble of punching holes in a flank and losing half my health...
  4. PanzerTitusFernandez

    How to Republique?

    And of course, it all went to shit for the next 5 games as my team insisted on humping islands and letting the enemy take the caps. The last game i simply yolo'd out of frustration, given the fact that everyone from the Izumo who was hanging back and sniping at the border to the Amagi who was trying to shoot at DD's behind islands. All in all, i am satisfied by the way i played and the fact that i know now i can't put these ideas to work...and it DOES work, however my satisfaction is tempered by the fact that my team loves to lose and that my shiny Republique stats are now at 50% and heading dangerously onto the 40%ish levels
  5. PanzerTitusFernandez

    How to Republique?

    That is true. However, i must also consider the fact that my crew skill setup is not as optimal as i would like. And besides, your advice helped me alot with the Richielieu and the Alsace 🙂 I see. Well i decided to put this into practice today to see how much it will help my team. The first 2 games were losses, i mean i did my damage, got 80-90k average and then died because everyone was more interested in island humping that helping a push. The next 2 games were where i got to see the results of such a thing. Edit : It was 3 games.
  6. PanzerTitusFernandez

    How to Republique?

    Ahh...well it's clear that i have ALOT to think about in regards to my Captain skills, personally, my bad habit is my reluctance in trying something new and my stubbornness as i tend to stick with my guns so to speak. So i'll have to go and take a look at my crew skills, reset them and plays at least a dozen games to see what works. Thank you both for your input, it's been a rather shocking learning experience for me and i'm quite out of depth. I will be posting my new captain skill selection and the results that i got from my battles with those new skill choices, so i hope you all don't ditch the thread lol. One point of clarification though for @Moggytwo, what do you mean when you say "You want to be at significantly different angles to the rest of your BB's, and this means that someone should be able to get penetrating fire out consistently" ? No worries. I use premium consumable on all tier 9's and 10. Ahhh i see.
  7. PanzerTitusFernandez

    How to Republique?

    Well i am really conservative with my consumables. I definitely do not heal damage from just 1 fire unless i have too and i only activate speed boost when i need to, be it to run away or to pursue an enemy. But perhaps you are right, thinking back, there are situations where i could have used the extra heal and speed boost. But i've been used to playing my BB's without SI that i just got used to it...so i'll have to think on this. Wait, why do you say that?...i mean the Republique's turret rotation is good, but surely EM makes it better, especially since i have Main Battery Loader on the ship and that penalizes my turret rotation. Which means that i need a skill to quickly bring my turrets to bear especially since i have only 2 gun turrets with a total of 8 guns. And isn't BoS a good thing?...it's gives a nice buff to fire resistance and flooding, especially when combined with the equipment i use. Well it's clear that i have a lot to think on. My choice of skills for the Republique was based on giving my secondaries and AA equal treatment. This ensures my AA is good enough to make the occasional CV look away and go after someone else whilst giving my secondaries plenty of bite should the need occur that i have to engage in a brawl with other BB's or shoo away DD's. I didn't take Manual Secondaries or AA because i didn't feel it was necessary to buff the AA further given the rarity of carries in the current meta and the fact that i rarely engage in brawls with the Republique (it's not a GK, and while i have noticed that my secondaries can take a beating, it's just too expensive, points wise, to turn the Republique into a dedicated Secondary or AA ship i.e poor cost to value). Hence why i invested in other points. Who is this dude?, been seeing him crop up in numerous threads.
  8. PanzerTitusFernandez

    How to Republique?

    Yeah, it's been something of a bumpy ride for me. More than any other BB in the French line, Republique lives on Map awareness. Still trying to fix that problem. So essentially, look at the map and judge the situation, snipe at first, then close in with support. If i put myself in a place where i can gunned down, have an Escape Plan. If my team mates die in front me, relocate ASAP. Did i get it correctly? My Captain Build is as follows : Priority Target + Expert Marksman + Adrenaline Rush + Basic Firing Training + Basics of Survivability + Concealment Expert + Advanced Firing Training. Do i need to change anything?
  9. PanzerTitusFernandez

    How to Republique?

    So here am i again, i created the How to Richelieu thread earlier. It was thanks to the responses on the that thread that i did reasonably well on the Richie and the Alsace that i later got. Now i have an entirely different beast to tame. The Republique. Honestly this is a BB that confuses me. The guns are good, having relatively good dispersion, sigma (when RNG doesn't screw it) and outstanding AP pen. It has good secondaries and outstanding AA, the main issue here is that i don't know what it's play style is supposed to be. It's a Battleship that cannot effectively lead a push because of it's inherent fragility to HE spam, anyone with IFHE and the Yamato and Musashi. Likewise, barring the Speedboost, it's normal speed is just about the same as the other fast BB's. Now i've been watching some Youtube Videos and some of them like Notser recommend using it as a "Flanking BB", thing is, if i were to go to the flanks, my 431mm guns are out of the fight on the main flank, whilst for me to flank effectively, i need to actually have team mates to help take the heat of my ship and hope the team on the other flank don't die in droves. Similarly, if i follow the herd, play as a Fire Support BB (to deliver 431mm of French justice to the enemy) and ignore the flank, wouldn't that mean i'm leaving my flank open? Then there's the fact that, as i mentioned above, it simply lacks the durability to push. So what are your thoughts on all of this?...a newb calls for aid.
  10. PanzerTitusFernandez

    How to Richelieu?

    Forgot to add these screenshots to the above post lol.
  11. PanzerTitusFernandez

    How to Richelieu?

    So, i've been gone for a while and i've had plenty of great successes with the Alsace, but also plenty of losses as well. Ironically, it's on the losses where i break the 100k damage barrier, so i do feel somewhat good about it, even if i did lose. But overall though, i'm doing well in the Alsace, losses are losses, but what can little old me do, so long as i play as best as i can, i'll have no regrets.
  12. PanzerTitusFernandez

    How to Richelieu?

    Been playing for the past few days and so far these are the two highest damage games i got! For the last game though, in hindsight i should have switched to HE to deal with the Yamato. My mistake cost me my ship and the game, though, blatting that Chapayev for a devastating strike sure was fun. Still, it's been a blast playing this thing. Got more screenshots of what is fast becoming my most favorite ship. Also, is it me.....or is it ridiculously easy to one shot Chapayevs and Schors cruisers?
  13. PanzerTitusFernandez

    How to Richelieu?

    So, played 8 games today, 4 wins and 4 losses. But all in all, so far so good. The only complaint i can truly make about the Alsace is the gun caliber. Beyond that, even stock, the ship is one the most mobile tier 9's and the 380's have great velocity.
  14. PanzerTitusFernandez

    How to Richelieu?

    So...what equipment should i slot in the Alsace, what crew skills? No what i meant was, can i still use the tactics i learnt in the Richelieu? Also, correct me if i'm wrong, but the 100mm secondaries are weak in the penetration department, they work on cruisers on DD's, but not on other BB's, heck, even the wiki doesn't think that is a good idea.
  15. PanzerTitusFernandez

    How to Richelieu?

    Ok then...so are the tactics i used in the Richelieu viable in the Alsace? Also, personally, what do you think about the Alsace? How does it compare to the rest of the competition? Also, where do i find out the Sigma values for the guns?
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